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Masa #652231914
Mutarea #95
Progres 55%
Deschis anterior Roll for the Galaxy #652231914 ... ([Sări peste reluarea ultimelor mutări])

Preferinţe

Afișează istoria jocului
Afișează baloane explicative

Opţiunile jocului

Mod de joc
Viteza jocului
Acest joc a fost înnoit de la începerea lui: așa că reluarea este o facilitate EXPERIMENTALĂ.
{ARENA_CANNOT_PLAY_EXPLANATION}

You must choose on which sides (and which order) these tiles will be placed under your construction areas

(partea de dezvoltare)

(partea lumii)

Remaining VP chips:   x 31           Resources default trading prices:

Soulis6116

x0
x0
Lost Alien Warship
Colonial Affinity
Pirate World
Politică de izolație
Pământul vechi
Adaptare biologică
Aquatic Uplift World

BiscuitToes

Conscription
x1
Depozit galactic de combustibil
x1
New Survivalists
Damaged Alien Factory
Pilgrimage World
Religie galactică

Zambini

x0
Lost Alien Battle Fleet
x1
Prosperous World
Local Subsidies
Earth's Lost Colony
Mall spațial
Piețe de consum

Trade for $
Consume for VP

{HOTSEAT_HEY_ITS_YOUR_TURN}

{PLAY}

0 -100655933 eur Visitor-100

Ajutor pentru joc:

Această pagină din BGA wiki este afișată în limba engleză, deoarece nu există încă conținut în limba dvs. Simțiți-vă liber să o create it!

Basics

Use your dice (workers/citizens) to complete various actions with the goal of building the best civilisation.


You start the game with:

  • a player mat with the credit marker starting on 1
  • one faction token
  • one home world
  • one development zone card
  • one construction zone card
  • three white dice in your cup
  • two white dice in your citizenry
  • extra dice as shown on your home planet card



Warning: the BGA version is coded to play fast. It will do a lot of actions automatically when they do not require choices. So you might be surprised the first times...

The 5 Actions

The game has five phases that everyone does at the same time until the end game condition reached.

  • roll
  • assign
  • reveal
  • resolve
  • manage


You start by rolling all your *Worker* dice (those in the cup). They are automatically assigned to the phase matching the face rolled.


All dice with the * symbol are wild.


Choose one of the dice and put it on the black phase strip of the phase you want to play. Only phases that you or one of your opponents select to activate will happen this round. (in a two player game an extra third phase is selected randomly). The dice you use to select a phase doesn't have to match the phase you want to play. The dice underneath the phase strip will be used as resources for that phase.


Dictate

  • return one worker to the cup to reassign another worker to a different phase


Some cards may also let you reassign.


Each reassign action can only be used once per turn.


Perform actions

Next, phases happen in order. Dice you have under each chosen phase (and the die on the black strip) will be used to perform that phase's action(s) and sent back to Citizenry. Any dice under phases not chosen, or unused ones, go back into your cup, automatically.

Face/Phase Action Description Notes
Explore Scout Discard 0 or more tiles, then draw that many plus 1. Repeated for each die spent.
Stock Get 2 Money (max 10 money)
Develop Develop Add a die to a development. Automatically built if it has enough dice during develop. (Possibly several developments per round.)
Settle Settle Add a die to a world. Automatically built if it has enough dice during settle. (Possibly several world per round.)
Produce Produce Add a die to a settled, non-gray world. Maximum of 1 die on each world. See "Consume" for importance of color.
Ship Trade Remove another die on a settled world; gain money equal to the world color it is on. Blue = 3, Brown = 4, Green = 5, Yellow = 6
Consume Remove another die on a settled world. Get 1 VP. Bonus 1 (+1 VP): If the die removed from the planet is purple or matches the planet's color.

Bonus 2 (+1 VP): If the ship die used is purple or matches the planet's color

End of turn: manage and recruit citizens

All used dice were sent back to your citizenry. During this phase you can reactivate them as worker by paying 1$ per die. This is the only use of your money, so you rarely need to keep money. If you spend all your money, you get 1 money at the end of the round.

You can also freely retrieve any dice that are stuck on developments or worlds, to reassign them later.


Game setup

Each player receives a random double tile with a special ability, and a random starter tile next to it. Then you receive two tiles from the shared supply, to form your unbuilt tile stacks. Each tile has two faces: a development or a world. For the first two tiles, one must be a world, the other a development, and you choose which is which.

You also start with 5 white dice.

Game end

When anyone has 12 tiles built, or if all VP chips are used up. The player with the most VPs wins!

If two or more players tie for VPs, each tied player adds (the number of dice in their cup) + (their Galactic Credits). If this cannot break the tie, those players are considered tied.

Watch out!

If you happen to have the Alien Archeology starting tile/ability, ($4 instead of $2 when stocking using a yellow die,) note that the first die used in the Explore phase will always be a yellow die, if possible, regardless of the die you select. Be sure to stock first to get the $4, then scout afterward.

Die Side Summary

Home (White) - 2 Explore, 1 Develop, 1 Settle, 1 Produce, 1 Ship

Military (Red) - 1 Explore, 2 Develop, 2 Settle, 1 Wild

Consumption (Purple) - 1 Explore, 1 Develop, 3 Ship, 1 Wild

Novelty (Blue) - 1 Explore, 2 Produce, 2 Ship, 1 Wild

Rare Element (Brown) - 1 Explore, 2 Develop, 1 Produce, 1 Ship, 1 Wild

Genes (Green) - 1 Explore, 2 Settle, 1 Produce, 2 Wild

Alien Technology (Yellow) - 1 Develop, 1 Settle, 1 Produce, 3 Wild

Strategy Tips

Strategy Tips


Înapoi la joc

Notă: 3D este experimental

Ești spectator al acestui joc
19
1
88 zile
Arată maus-ul
$ 1     x0     x7
BiscuitToes
7
0
89 zile
Arată maus-ul
$ 5     x0     x4
Zambini
15
57
89 zile
Arată maus-ul
$ 1     x5     x5
Spectatorii: Visitor-100655933
Renunță
Abandon
All dice are rolled
08:52 PM
Pirate World: Soulis6116 primeste un zar Armată (roșu).
Soulis6116 construieste Pirate World (cost: 2).
Soulis6116 construieste Politică de izolație (cost: 2).
08:07 PM
Dice are revealed
05:12 PM
All dice are rolled
06:08 AM
Ship: BiscuitToes trades a resource from Damaged Alien Factory and gets +6$.
05:44 AM
Ship: Zambini trades a resource from Earth's Lost Colony and gets +3$.
Ship: Zambini consumes a resource from Prosperous World and gets +2 VP.
Ship: Zambini consumes a resource from Mall spațial and gets +3 VP.
4/7/2025 05:15 AM
Ship: Soulis6116 trades a resource from Lost Alien Warship and gets +6$.
Piețe de consum: Zambini primeste +$3.
Soulis6116 creeaza un bun pe Lost Alien Warship.
11:05 PM
BiscuitToes creeaza un bun pe Pilgrimage World.
04:17 PM
Dice are revealed
4/6/2025 04:03 AM
All dice are rolled
4/5/2025 06:17 PM
Zambini creeaza un bun pe Prosperous World.
Zambini construieste Prosperous World (cost: 3).
Lost Alien Warship: Soulis6116 primeste un zar Alien.
Lost Alien Warship: Soulis6116 primeste +$2.
Soulis6116 construieste Lost Alien Warship (cost: 5).
Dice are revealed
09:55 PM
All dice are rolled
08:07 PM
Piețe de consum: Zambini primeste +$2.
Zambini creeaza un bun pe Earth's Lost Colony.
Zambini creeaza un bun pe Mall spațial.
06:17 AM
BiscuitToes creeaza un bun pe New Survivalists.
BiscuitToes creeaza un bun pe Damaged Alien Factory.
06:08 AM
Acțiune: BiscuitToes primește +$2.
06:07 AM
Zambini alege un lume.
Scout: Zambini picks 1 tiles.
06:01 AM
Acțiune: Soulis6116 primește +$2.
Acțiune: Soulis6116 primește +$2.
Dice are revealed
4/4/2025 05:49 AM
All dice are rolled
4/2/2025 06:32 AM
Ship: Zambini trades a resource from Earth's Lost Colony and gets +3$.
10:09 PM
Ship: BiscuitToes trades a resource from Pilgrimage World and gets +3$.
New Survivalists: BiscuitToes primeste un zar Novelty.
BiscuitToes construieste New Survivalists (cost: 1).
09:55 PM
Acțiune: Soulis6116 primește +$2.
08:27 PM
Dice are revealed
08:22 PM
All dice are rolled
07:23 PM
Soulis6116 construieste Colonial Affinity (cost: 1).
Zambini construieste Local Subsidies (cost: 2).
BiscuitToes alege un lume.
Scout: BiscuitToes picks 1 tiles.
Acțiune: BiscuitToes primește +$2.
06:48 PM
Soulis6116 alege un lume.
03:05 PM
Soulis6116 alege un lume.
Scout: Soulis6116 picks 2 tiles.
Soulis6116 abandoneaza 1 carti din zona de constructie pentru a alege 1 mai multe carti in timpul actiunii de Cercetare.
Soulis6116 alege un dezvoltare.
Scout: Soulis6116 picks 1 tiles.
Dice are revealed
03:04 PM
All dice are rolled
4/1/2025 03:32 AM
Revanșă cu exact aceiași jucători detectată: jucătorul de start a fost modificat.
BiscuitToes creeaza un bun pe Pilgrimage World.
Aquatic Uplift World: Soulis6116 primeste un zar Genes.
Mall spațial: Zambini primeste un zar Novelty.
Damaged Alien Factory: BiscuitToes primeste un zar Alien.
Pământul vechi: Soulis6116 primeste un zar Consum (mov).
Zambini creeaza un bun pe Earth's Lost Colony.
Culorile jucătorilor BiscuitToes, Zambini au fost alese în conformitate cu preferințele lor. Schimbă preferințele mele.
3/31/2025 07:13 PM
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