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Do you mean rules have to be explained _before_ playing?
-- Retired BGA admin since the 1st of March 2023: https://boardgamearena.com/forum/viewtopic.php?t=29431 --
-- Just a regular player now :) --
-- Retired BGA admin since the 1st of March 2023: https://boardgamearena.com/forum/viewtopic.php?t=29431 --
-- Just a regular player now :) --
Moderatorii comunității

Sorry but my internet connection is going on and off, so I prefer turn based tables and/or turn based tournaments.

Trying board games on for size in Edmundston NB 🇨🇦. J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦
Dezvoltatorii jocurilor

Jocuri dezvoltate: Hoola, spiteandmalice, Bahama Taxi, Regidice, Narabi, Tranquility: The Ascent, Heckin Hounds, Nylon-ppong, Tumbleweed, Regicide, Twin Palms, Blackjack, Ice and the Sky, Dou Dizhu, Pente, Baby Dinosaur Rescue, Yaniv, Art Thief, Roppyakken, Paint the Roses, Sevens, Seikatsu, Fruit Picking, Go Fish, Minhwatu, Sasaki, Gomoku, Coupell, bigtwo, Pyrga, La Marche du Crabe, Pier 18, Seotda
A floating octopus adorabilisNow back to my virtual tabletop game sessions. To contact me send a mail.

Jocuri dezvoltate: Senshi, Tinners' Trail, Can't Stop Express, The Mother Road: Route 66, Verona Twist, Sushi Go Party!, Mercado de Lisboa, Zooloretto, My First Castle Panic, Little Factory, Pyramid Poker, The Gnomes of Zavandor, I'm The Boss, Herooj, For the King (and Me), Guile, Dice Theme Park, Samarkand, Balloon Pop!, Morocco, Queens & Kings ...A Checkers Game, Break the Code, BuyWord, Rainbow

Jocuri dezvoltate: Memoir '44, Alhambra, Yin Yang, Nidavellir, Equinox, Kingdom Builder, BANG!, The Crew: Mission Deep Sea, Rauha, Santorini, Welcome To, Number Drop, Caverna, Marrakech, Concept, Simplicity, Barrage, Papayoo, The Crew, Agricola
Developer of Santorini, Kingdom Builder, Concept, Welcome To, YinYang, Nidavellir and more to come...Co-dev of Alhambra, Papayoo, Marrakech, The Crew, Agricola, Bang, Equinox.

Jocuri dezvoltate: Eminent Domain, Isaac, Tapestry, Russian Railroads, Signorie, Kabaleo, Patchwork, Nippon, Khronos, Dungeon Petz, Dragon Line, Origin, Eminent Domain: Microcosm, Madeira, Ultimate Railroads, BattleShip, Kingdomino, Hive, Century: Spice Road, Lewis & Clark
I enjoy playing boardgames and also develop them for BGA in my spare time

Jocuri dezvoltate: Cephalopod, Herd, Dodo, Oust, Impasse, Gopher, Rive, Hadron, Mod Ten, Icebreaker, FRACTAL, Coins, Zola, Redstone, Diablo, Silo
Think outside the shrinkwrap.My niche as an abstract game designer is an architecture first approach. A set of rules has a beauty all its own, independent of the gameplay. Go, Reversi, Hex, and Y inspired me initially, without ever having played any of them. Like those games, my games are based on pure, simple, essential mechanisms - more discovery than invention. They aren't arbitrary or hodgepodge. I also try to make my games as unique as possible - different from what I've already done, and different from what's out there. I don't do "with a twist" games.
Other designers, some very successful, do it differently. They start with a concept, playtest it extensively, tweak it, playtest it again, tweak it again... until they arrive at gameplay which meets their high standards. I couldn't do that even if I wanted to. I'm a decidedly below average player of games, and I'm not one to judge quality of play. I do playtest my games to make sure they don't have any robustness issues, but I can never really be sure until talented players get ahold of them and try to wring them out. Generally, the simpler a game is, the more vulnerable it is to problems. There was speculation that Dodo would quickly fall, but it's still standing strong.
Luckily, a small percentage of my games turned out to be pretty good in spite of my modus operandi.
My journey at BGA. I am not a programmer. I saw that there were tutorials and I thought, How hard can it be? Little did I know. I designed Gopher as a super simple game to make my first programming project easy. It wasn't. My strategy was to copy the Reversi program and swap out the graphics and game logic. My program was a total kludge and it took a lot of work by Sunil Patel to make it functional. He was a fan of my game, Flume, which he had programmed for his own fledgling game site, and he took me under his wing. He disappeared after Gopher, but then Tisaac stepped in and helped me quite a lot on various game programs. He wasn't writing my programs for me but he always told me just what I need to know to get back on track. Tisaac really helped me get a toehold at BGA. UFM deserves mention for his help with the pie rule and player panel which I've used in many programs since. Eventually I would get through a few programs without needing any help. But then I got stuck on Cephalopod and VictoriaLa came to the rescue.
The developers are overall a stellar bunch of guys (and girls). To those who helped, reluctantly or otherwise, I say Thank you. It was noble of you to take time away from your own projects to help a doddering old amateur develop a game program that would be lucky to get .01% of the playership.
The admins here are awesome. Most have personally thanked me for my contributions. Pleasant admins are the exception to the rule. At most game sites the admins are dimwits who take pleasure in lording over the designers.
To me, designers are the apex predators. Selectors (developers) play an important role but are decidedly lower in the food chain. In my case, I wear a designer hat with a little developer feather in the band. My specialty, the naturally finite (no superko etc.), decisive abstract, is the highest form of a game.
Other designers I admire include Michael Amundsen and Alek Erickson. I view Michael as the current torch bearer in this thin sliver of the design universe we've found ourselves in. Alek has collaborated with Michael on many designs. I like Christian Freeling. He's been around for a long time designing Chess and Checkers variants.
There aren't many shrink-wrapped games I like. Azul for example, popular though it is, totally misses me.
I've lived in Mongolia since March 2019. I lived in California for 20 years before moving here.
Article about me:
https://www.abstractgames.org/marksteere.html
Article by me:
https://www.abstractgames.org/finitude.html
Mark Steere Games chat: https://discord.gg/ukXZfJrPRE

Jocuri dezvoltate: Space Station Phoenix, spots, Art Decko, It's a Wonderful World, astra, Beyond the Sun, Jump Drive, Caper: Europe, Blue Skies, Arctic Scavengers, villagers, Nu mersi!, Gaia Project, streets, PARKS
Developer of Gaia Project, PARKS, Space Station Phoenix, and other BGA adaptations. Send me a message if you're looking to adapt your game!

Jocuri dezvoltate: Sea Salt & Paper, Conspiracy, Glow, MOW, Azul, Garden Nation, Nicodemus, Get on Board: New York & London, Lumen: The Lost World, Regele din Tokyo, Noah, Look at the Stars, Sobek: 2 Jucători, Ticket to Ride
BGAddict

Jocuri dezvoltate: PARKS, Space Station Phoenix, spots, Art Decko, It's a Wonderful World, astra, Monster Factory, Jump Drive, Caper: Europe, Arctic Scavengers, villagers, Gaia Project, streets
I develop games on BGA!If you're a publisher looking for a slick implementation, send me a message.

Jocuri dezvoltate: Carcassonne, Mammalath, Tapestry, Sapiens, Happy City, Buttons, Potion Explosion, Moară, Veletas, Keyflower, Exploration: Warzone

Jocuri dezvoltate: Trek 12, Rallyman: GT, Super Fantasy Brawl, architectsofthewestkingdom, The Crew, Anachrony, Chakra, Age of Civilization, Trekking the World, Clash of Decks, Room 25

Jocuri dezvoltate: Number Drop, Caverna, Agricola, Barrage, Nidavellir, Memoir '44, The Builders: Antiquity, Equinox, Dice Forge, The Crew: Mission Deep Sea, The Builders: Middle Ages
Let's roll :)

Jocuri dezvoltate: Res Arcana, 7 Wonders Architects, Living Forest, Photosynthesis, Stella – Universul Dixit, Mech A Dream, Lost Explorers, Next Station: London, Splendor, CATAN

Jocuri dezvoltate: Jekyll vs. Hyde, Roll'n Bump, Betta, Lost Seas, Blood Rage, Vaalbara, Pandemic, My City, Oriflamme, Gang of Dice

Jocuri dezvoltate: Yahtzee, Circle of Life, The King's Guild, Blooms, Mattock, Penny Press, Medo, Hypnosia, Marram

Jocuri dezvoltate: Quoridor, Quantum, Time Masters, Sobek, Metromania, Gear & Piston, Lords of Xidit, Tournay, The Palaces of Carrara
Adapted for BGA: Quoridor, Gear&Piston, Tournay, Time Masters, Sobek, Quantum, The Palaces of Carrara, Lords of Xidit and Metromania ^^

Jocuri dezvoltate: Sapiens, Stir Fry Eighteen, GORami, Skat, The Ruhr: A Story of Coal Trade, Solo, Big Time Soccer, Ice Cold Ice Hockey
Stets auf der Suche nach frischem Löwenzahn...

Jocuri dezvoltate: Dragon Castle, Tiny Farms, For Sale, Chocolate Factory, Marco Polo II: În serviciul lui Khan, The Voyages of Marco Polo, La Granja, Obsession

Jocuri dezvoltate: Egocentric World, Tichu, War Chest, Dungeon Twister, Worldwide Tennis, Machiavelli, Sensei, Legends of Hellas
I can move move move any mooountaaaain

Jocuri dezvoltate: Lielow, Rift Valley Reserve, Ghost At Home, rollintotown, EKONOS, Go Goa, Strands, setup

Jocuri dezvoltate: Thurn and Taxis, Turn the tide, Pingimus, Elfenland, Rage, El Grande, Haiclue

Jocuri dezvoltate: Vulture Culture, Murus Gallicusㅤ, Piraten kapern, Spades, That's Life!, Connect 6, HUGO

Jocuri dezvoltate: Boomerang: Europe, Schrödinger's Cats, Boomerang: Australia, Imhotep, Lucky Numbers, Fai-fo, Boomerang: USA
BGA developer of Lucky Numbers, Imhotep, Schrödinger's Cats and the Boomerang series (Australia, Europe, USA)

Jocuri dezvoltate: Micro Dojo, Pugs in Mugs, Rolling Pins, Shifting Stones, diceathlon, Panic Lab, zefiria

Jocuri dezvoltate: Through the Ages, Tzolk'in, Battle Sheep, Kingdomino, Through the Ages: A new Story of Civilization, Not Alone
¯¯̿̿¯̿̿'̿̿̿̿̿̿̿'̿̿'̿̿̿̿̿'̿̿̿)͇̿̿)̿̿̿̿ '̿̿̿̿̿̿\̵͇̿̿\=(•̪̀●́)=o/̵͇̿̿/'̿̿ ̿ ̿̿

Jocuri dezvoltate: CODEX Naturalis, Carcassonne: Hunters & Gatherers, Kami, Splito, Farm Club, Loco Momo

Jocuri dezvoltate: Veggie Garden, Takara Island, Incan Gold, Santorini, Taluva, Dragon Keeper: The Dungeon
Developer of:INCAN GOLD
TAKARA ISLAND
VEGGIE GARDEN
DRAGON KEEPER
TALUVA
SANTORINI
...and board game geek

Jocuri dezvoltate: Saint Poker, Commander Chess, Detective Poker, Finity, Palace
BGA developer & Abe wannabe:Hello...Hello..............Follow me.....
Great games, you might have missed:
Innovation.
Number Drop.
NXS.
The Battle for Hill 218.

Jocuri dezvoltate: BANG!, Martian Dice, Just One, Simplicity
Hi! I am a developer of Martian Dice and Just One, co-developer of BANG! and a very passionate boardgamer :)I am a Russian living in the UK. Would love to play some boardgames IRL!

Jocuri dezvoltate: Lost Ruins of Arnak, Draftosaurus, Squadro, Bug
Game designer (Project L, Snekagon), developer, mid-euro player. My BGA projects:
Released: Draftosaurus, Lost ruins of Arnak
Beta: Squadro, Bug
Alpha: Snekagon,
Upcoming projects: Project L

Jocuri dezvoltate: The Isle of Cats, Gold West, Earth, Bärenpark
Gamer, Software Developer (on BGA and elsewhere) and other things too. Developed BGA adaptations for Gold West, The Isle of Cats, Bärenpark and Earth.Joueur, Programmeur (sur BGA et ailleurs) et d'autres choses aussi. J'ai développé l'adaptation BGA de Gold West, The Isle of Cats (L'île des chats), Bärenpark et Earth.

Jocuri dezvoltate: Trick of the Rails, In the Year of the Dragon, The Lady and the Tiger (Doors), For-Ex
I am a collector with too many games on my Shelf of Shame.I implement games for BGA as a hobby. I am currently working on Martin Wallace's Perikles (in alpha now), and Three Kingdoms Redux.

Jocuri dezvoltate: French Tarot, Innovation, Tock
Non non l'appelez pas ça s’ joue à 3 !Bon c'est pas grave on va s’ démerder…

Jocuri dezvoltate: Wizard, 13 Clues, Dungeon Roll
BGA Developer of Dungeon Roll, 13 Clues and Wizard

Jocuri dezvoltate: Burgle Bros., Luxor, Barbu
Developer of Barbu, Luxor, HarbourCo-dev of Burgle Bros.

Jocuri dezvoltate: Rauha, Dice Hospital: ER – Emergency Roll, Hydroracers
Auteur de jeux en herbe, Hydroracers ici. Etdeveloppeur BGA si l'occasion se présente. Contactez-moi.

Jocuri dezvoltate: The Crew, Tic-Tac Match
Working my way to being an Alpha reviewer (up to 700+ games).Developer:
In the meantime, I also started making BGA games.
My first implementation is the 2 player variant for The Crew, Jarvis.
I really appreciate the help from the BGA Dev Community, thanks to Tisaac, Thoun, VictoriaLa, Vincentt, and Archduke.
I developed Tic-Tac Match, currently in Beta. a filler card game inspired by tic tac toe.

Jocuri dezvoltate: Soluna, Tea Time
Board game designer of games like Assyria, Byzanz, Pioneers and many others. I am also a software engineering.

Jocuri dezvoltate: Medina, Downforce
We don't stop playing because we grow old; we grow old because we stop playing. - Shaw

Jocuri dezvoltate: Steam Works, Ponte del Diavolo
I play bass guitar and Euro board games. I go to Emmanuel Church and I helped design your phone's brain.

Jocuri dezvoltate: Race for the Galaxy
I have taken over the maintenance of Race for the Galaxy. While I didn't wrote the original implementation (it was sourisdudesert), I fixed tons of bugs in the expansions and added many improvements to the interface.There's still a lot to do.

Jocuri dezvoltate: Connect Four
Favourite Games:- Connect Four
- Kalah
- Werewolf
- Hanabi
- Carcassonne

Jocuri dezvoltate: Innovation
I love innovation and am part of the volunteer dev teamhighest innovation elo? 460 (78th) ->220726
highest vectorace elo? 391 (14th) ->221028
highest wingspan elo? 291 () ->221028
highest wingspan score 100, bonus points 29
ranks not tied to elo/date, just when I notice

Jocuri dezvoltate: Cacao
Développeur informatique, a découvert les jeux de société depuis peu.

Jocuri dezvoltate: Chromino
Hi all 👋 I'm a volunteer developer for BGA and enjoy adapting board games onto the BGA platform for all players to have fun on.Developed:
- Chromino
I'm current working on:
- KAWA (Alpha)

Jocuri dezvoltate: The Battle for Hill 218
Software Developer and lover of all types of games from Sydney, Australia

Jocuri dezvoltate: Dinosaur Tea Party
I've developed the BGA adaptation for Dinosaur Tea Party

Jocuri dezvoltate: Iwari
We don't stop playing because we grow old; we grow old because we stop playing.

Jocuri dezvoltate: Geek Out! Masters
Geek, nerd, freak, terco y vago. Web & Desktop Developer. Adicto a Internet. Vivo la vida de a 140 caracteres a la vez.

Jocuri dezvoltate: Soulaween
我還記得當時蒐靈祭上 BGA 的計畫敲定的那一天會議裡,你也在,你還在,結果我還是沒有機會跟你玩到 BGA 版的蒐靈祭。
機會永遠沒有我們想的那麼多。

Jocuri dezvoltate: Dice Summoners
Board game designer from Decking Awesome Games (https://www.dag.irish/)

Jocuri dezvoltate: Kmakici Family's greatest teatime
Part-time game designer, part-time translator, part-time reviewer, part-time chikuwa and tiramisu lover, and part-time world peace thinker.

Jocuri dezvoltate: Bao la Kiswahili
I love board games since childhood. And since school, we have a weekly board game evening going, since about 10 years even with web based result protocol. When Covid changed the world, it also changed our boardgaming and we discovered BGA, which is since then our weekly gaming place. Besides that, also my family likes to play board games, in real and on BGA, so I'm quite happy about it! And being a software engineer, it gave me the chance to publish a game myself: https://boardgamearena.com/gamepanel?game=baolakiswahili

Jocuri dezvoltate: Bids
I'm the developer of the Bids card game. You can find my game here on BGA. If you have questions about the game, feel free to ask

Jocuri dezvoltate: Thrive
Board game designer and video game developer. My game development related blog is at http://chesstris.com/

Jocuri dezvoltate: Remember When
Avid follower of Christ, husband, father and gamer. I developed Remember When here on BoardGameArena.

Jocuri dezvoltate: Gangsta!
Discover Gangsta!, the first game created by Schmeta Games, a brand new game publishing company from Belgium: https://www.schmetagames.be/en/gangsta.php

Jocuri dezvoltate: Trusis
Developer and creator of Trusis, a simple murder party game now available on BGA!

Jocuri dezvoltate: Grosstarock
I love traditional card games - especially Tarot games. Feel free to hit me up for one!

Jocuri dezvoltate: Kingdoms
I absolutely love playing games on BGA! It's great to be able to play any game any time!I have an inner desire to try every single game on BGA :-) but I will need to work a lot harder to make that happen :-)
I am currently playing in the Allround League, and I am a team captain for United We Stand Season 5 - team Crazy Eight.
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