#43136: "Update game clock in turnbased games when the player finishes his move"
Ce s-a întâmplat? Te rugăm alege de mai jos
Ce s-a întâmplat? Te rugăm alege de mai jos
Verificați dacă există deja un raport privind același subiect
Dacă da, te rugăm VOTEAZĂ pentru acest raport. Rapoartele cu cele mai multe voturi au PRIORITATE!
# | Status | Votes | Game | Type | Title | Last update |
---|
Descriere detaliată
• Te rugăm copiază/lipeşte mesajul erorii pe care îl vezi pe ecran, dacă apare vreunul.
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Explică, te rugăm, ce ai vrut să faci, ce ai făcut, și ce s-a întâmplat
• Care e browserul tău?
Google Chrome v90
• Va rugam copiati/lipiti textul afisat in engleza in locul limbii dumneavoastra. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Este textul acesta disponibil în sistemul de traduceri? Dacă da, a fost tradus mai recent de 24 de ore?
• Care e browserul tău?
Google Chrome v90
• Vă rugăm să explicați sugestia exact și concis, astfel încât să fie cât mai ușor de înțeles.
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Care e browserul tău?
Google Chrome v90
• Ce a fost afișat pe ecran atunci când ai fost blocat (Ecran gol? O parte din interfața jocului? Mesaj de eroare?)
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Care e browserul tău?
Google Chrome v90
• Care parte din reguli nu a fost respectată de adaptarea BGA
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Se observă frauda când derulați reluarea? Dacă da, la a câta mutare?
• Care e browserul tău?
Google Chrome v90
• Care a fost acțiunea pe care ai vrut să o faci?
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Ce ai făcut de ai produs această reacție/eroare?
• Ce se întâmplă atunci când vrei să faci asta (apare o eroare, un mesaj din partea jocului in partea de sus a ecranului, ...)?
• Care e browserul tău?
Google Chrome v90
• În ce etapă a jocului a apărut eroarea (care era instrucțiunea din acel moment) ?
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Ce se întâmplă atunci când vrei să acționezi în joc (apare o eroare, un mesaj din partea jocului in partea de sus a ecranului, ...)?
• Care e browserul tău?
Google Chrome v90
• Descrieți, vă rugăm, problema de afișaj. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Care e browserul tău?
Google Chrome v90
• Va rugam copiati/lipiti textul afisat in engleza in locul limbii dumneavoastra. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Este textul acesta disponibil în sistemul de traduceri? Dacă da, a fost tradus mai recent de 24 de ore?
• Care e browserul tău?
Google Chrome v90
• Vă rugăm să explicați sugestia exact și concis, astfel încât să fie cât mai ușor de înțeles.
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Care e browserul tău?
Google Chrome v90
Raportează istoric
I suggest to immediately add the bonus time, once the player completes his turn.
Adaugă ceva la acest raport
- Alt identificator de masă / de mutare
- A rezolvat F5 problema?
- Această problemă a apărut de mai multe ori? De fiecare dată? Ocazional?
- Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.