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rapoarte pentru Mind MGMT
#161161: "Clarify when a note is being edited"
implemented: Această sugestie a fost implementată
1
Despre ce este vorba acest raport?
Ce s-a întâmplat? Te rugăm alege de mai jos
Sugestie: în opinia mea următorul lucru ar îmbunătăți enorm implementarea jocului
Descriere detaliată
• Vă rugăm să explicați sugestia exact și concis, astfel încât să fie cât mai ușor de înțeles.
It's very unclear when I'm currently editing a note. It's so confusing right now.• Care e browserul tău?
Google Chrome v134
Raportează istoric
quietmint • Această sugestie nu a fost analizată încă de dezvoltatori:
12 mar 2025 17:46 • When editing a note:
1) Never allow it to become transparent. It should remain at 100% opacity while it has the focus / while it's being edited, regardless of whether I'm hovering over it. (Of course I'm hovering over it, since I just clicked it!) It's hard to see the cursor position or see what I'm typing.
2) Just in my client (for the person editing the note), the BGA action bar should change to hide all action buttons. It should instead indicate that an edit is in progress by saying something like "Type new text to update (or delete) the note on D4". Then it's clear that the game is in this "edit mode".
3) When the text input loses focus for any reason (whether by clicking away, or by pressing certain keys like ESC, TAB, RETURN, etc.) then the edit should complete by transmitting the AJAX call to the BGA server and the action bar should restore to it's previous state.
1) Never allow it to become transparent. It should remain at 100% opacity while it has the focus / while it's being edited, regardless of whether I'm hovering over it. (Of course I'm hovering over it, since I just clicked it!) It's hard to see the cursor position or see what I'm typing.
2) Just in my client (for the person editing the note), the BGA action bar should change to hide all action buttons. It should instead indicate that an edit is in progress by saying something like "Type new text to update (or delete) the note on D4". Then it's clear that the game is in this "edit mode".
3) When the text input loses focus for any reason (whether by clicking away, or by pressing certain keys like ESC, TAB, RETURN, etc.) then the edit should complete by transmitting the AJAX call to the BGA server and the action bar should restore to it's previous state.
mithaler • Dezvoltatorii sunt de acord ca este o idee bună şi intenţionează să lucreze la ea:
14 mar 2025 21:12 • Good suggestions!
mithaler • Această sugestie a fost implementată:
14 mar 2025 21:34 • 1 and 3 are now implemented.
2 is, unfortunately, trickier, because I use client states all over the place, and that would complicate things by making it necessary to "save a client state in progress" to revert to it once editing the note is done (otherwise you might lose the state you were in). The good news is, save-on-unfocus works now, so IMO the need for 2 diminishes somewhat (if you click away, the editing goes away too). So I'm going to call this done; feel free to reopen if you still think we need 2.
2 is, unfortunately, trickier, because I use client states all over the place, and that would complicate things by making it necessary to "save a client state in progress" to revert to it once editing the note is done (otherwise you might lose the state you were in). The good news is, save-on-unfocus works now, so IMO the need for 2 diminishes somewhat (if you click away, the editing goes away too). So I'm going to call this done; feel free to reopen if you still think we need 2.
Adaugă ceva la acest raport
Adăugați aici ceva care pare relevant pentru a reproduce acest bug sau pentru a înțelege sugestia dvs.:
- Alt identificator de masă / de mutare
- A rezolvat F5 problema?
- Această problemă a apărut de mai multe ori? De fiecare dată? Ocazional?
- Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.