#94919: "Interface Clean Up"
Despre ce este vorba acest raport?
Ce s-a întâmplat? Te rugăm alege de mai jos
Ce s-a întâmplat? Te rugăm alege de mai jos
Verificați dacă există deja un raport privind același subiect
Dacă da, te rugăm VOTEAZĂ pentru acest raport. Rapoartele cu cele mai multe voturi au PRIORITATE!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Descriere detaliată
-
• Te rugăm copiază/lipeşte mesajul erorii pe care îl vezi pe ecran, dacă apare vreunul.
I really like the implementation, however I feel like it would be better if there was a way to have your own tableau displayed in the same area as the main map? Maybe an option for a smaller map? Right now I'm finding that I need to scroll a lot, which isn't a deal breaker, but can get tedious when it comes to checking board state/provinces/control.
Resource counters seem pretty intuitive, though again, it would be nice to have the option to double up that information on your player board to prevent scrolling up to double check who has what.
Tool tips over the different suits to remind the player what they influence would be nice too (tableau size, hand size, ect).
This is not an easy game to adapt to this kind of setting so credit where it's due, this is a solid implementation. My suggestions are more QOL improvements. The fact this is as smooth as it is is pretty admirable as it is! -
• Explică, te rugăm, ce ai vrut să faci, ce ai făcut, și ce s-a întâmplat
• Care e browserul tău?
Google Chrome v115
-
• Va rugam copiati/lipiti textul afisat in engleza in locul limbii dumneavoastra. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
I really like the implementation, however I feel like it would be better if there was a way to have your own tableau displayed in the same area as the main map? Maybe an option for a smaller map? Right now I'm finding that I need to scroll a lot, which isn't a deal breaker, but can get tedious when it comes to checking board state/provinces/control.
Resource counters seem pretty intuitive, though again, it would be nice to have the option to double up that information on your player board to prevent scrolling up to double check who has what.
Tool tips over the different suits to remind the player what they influence would be nice too (tableau size, hand size, ect).
This is not an easy game to adapt to this kind of setting so credit where it's due, this is a solid implementation. My suggestions are more QOL improvements. The fact this is as smooth as it is is pretty admirable as it is! -
• Este textul acesta disponibil în sistemul de traduceri? Dacă da, a fost tradus mai recent de 24 de ore?
• Care e browserul tău?
Google Chrome v115
-
• Vă rugăm să explicați sugestia exact și concis, astfel încât să fie cât mai ușor de înțeles.
I really like the implementation, however I feel like it would be better if there was a way to have your own tableau displayed in the same area as the main map? Maybe an option for a smaller map? Right now I'm finding that I need to scroll a lot, which isn't a deal breaker, but can get tedious when it comes to checking board state/provinces/control.
Resource counters seem pretty intuitive, though again, it would be nice to have the option to double up that information on your player board to prevent scrolling up to double check who has what.
Tool tips over the different suits to remind the player what they influence would be nice too (tableau size, hand size, ect).
This is not an easy game to adapt to this kind of setting so credit where it's due, this is a solid implementation. My suggestions are more QOL improvements. The fact this is as smooth as it is is pretty admirable as it is! • Care e browserul tău?
Google Chrome v115
-
• Ce a fost afișat pe ecran atunci când ai fost blocat (Ecran gol? O parte din interfața jocului? Mesaj de eroare?)
I really like the implementation, however I feel like it would be better if there was a way to have your own tableau displayed in the same area as the main map? Maybe an option for a smaller map? Right now I'm finding that I need to scroll a lot, which isn't a deal breaker, but can get tedious when it comes to checking board state/provinces/control.
Resource counters seem pretty intuitive, though again, it would be nice to have the option to double up that information on your player board to prevent scrolling up to double check who has what.
Tool tips over the different suits to remind the player what they influence would be nice too (tableau size, hand size, ect).
This is not an easy game to adapt to this kind of setting so credit where it's due, this is a solid implementation. My suggestions are more QOL improvements. The fact this is as smooth as it is is pretty admirable as it is! • Care e browserul tău?
Google Chrome v115
-
• Care parte din reguli nu a fost respectată de adaptarea BGA
I really like the implementation, however I feel like it would be better if there was a way to have your own tableau displayed in the same area as the main map? Maybe an option for a smaller map? Right now I'm finding that I need to scroll a lot, which isn't a deal breaker, but can get tedious when it comes to checking board state/provinces/control.
Resource counters seem pretty intuitive, though again, it would be nice to have the option to double up that information on your player board to prevent scrolling up to double check who has what.
Tool tips over the different suits to remind the player what they influence would be nice too (tableau size, hand size, ect).
This is not an easy game to adapt to this kind of setting so credit where it's due, this is a solid implementation. My suggestions are more QOL improvements. The fact this is as smooth as it is is pretty admirable as it is! -
• Se observă frauda când derulați reluarea? Dacă da, la a câta mutare?
• Care e browserul tău?
Google Chrome v115
-
• Care a fost acțiunea pe care ai vrut să o faci?
I really like the implementation, however I feel like it would be better if there was a way to have your own tableau displayed in the same area as the main map? Maybe an option for a smaller map? Right now I'm finding that I need to scroll a lot, which isn't a deal breaker, but can get tedious when it comes to checking board state/provinces/control.
Resource counters seem pretty intuitive, though again, it would be nice to have the option to double up that information on your player board to prevent scrolling up to double check who has what.
Tool tips over the different suits to remind the player what they influence would be nice too (tableau size, hand size, ect).
This is not an easy game to adapt to this kind of setting so credit where it's due, this is a solid implementation. My suggestions are more QOL improvements. The fact this is as smooth as it is is pretty admirable as it is! -
• Ce ai făcut de ai produs această reacție/eroare?
-
• Ce se întâmplă atunci când vrei să faci asta (apare o eroare, un mesaj din partea jocului in partea de sus a ecranului, ...)?
• Care e browserul tău?
Google Chrome v115
-
• În ce etapă a jocului a apărut eroarea (care era instrucțiunea din acel moment) ?
I really like the implementation, however I feel like it would be better if there was a way to have your own tableau displayed in the same area as the main map? Maybe an option for a smaller map? Right now I'm finding that I need to scroll a lot, which isn't a deal breaker, but can get tedious when it comes to checking board state/provinces/control.
Resource counters seem pretty intuitive, though again, it would be nice to have the option to double up that information on your player board to prevent scrolling up to double check who has what.
Tool tips over the different suits to remind the player what they influence would be nice too (tableau size, hand size, ect).
This is not an easy game to adapt to this kind of setting so credit where it's due, this is a solid implementation. My suggestions are more QOL improvements. The fact this is as smooth as it is is pretty admirable as it is! -
• Ce se întâmplă atunci când vrei să acționezi în joc (apare o eroare, un mesaj din partea jocului in partea de sus a ecranului, ...)?
• Care e browserul tău?
Google Chrome v115
-
• Descrieți, vă rugăm, problema de afișaj. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
I really like the implementation, however I feel like it would be better if there was a way to have your own tableau displayed in the same area as the main map? Maybe an option for a smaller map? Right now I'm finding that I need to scroll a lot, which isn't a deal breaker, but can get tedious when it comes to checking board state/provinces/control.
Resource counters seem pretty intuitive, though again, it would be nice to have the option to double up that information on your player board to prevent scrolling up to double check who has what.
Tool tips over the different suits to remind the player what they influence would be nice too (tableau size, hand size, ect).
This is not an easy game to adapt to this kind of setting so credit where it's due, this is a solid implementation. My suggestions are more QOL improvements. The fact this is as smooth as it is is pretty admirable as it is! • Care e browserul tău?
Google Chrome v115
-
• Va rugam copiati/lipiti textul afisat in engleza in locul limbii dumneavoastra. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
I really like the implementation, however I feel like it would be better if there was a way to have your own tableau displayed in the same area as the main map? Maybe an option for a smaller map? Right now I'm finding that I need to scroll a lot, which isn't a deal breaker, but can get tedious when it comes to checking board state/provinces/control.
Resource counters seem pretty intuitive, though again, it would be nice to have the option to double up that information on your player board to prevent scrolling up to double check who has what.
Tool tips over the different suits to remind the player what they influence would be nice too (tableau size, hand size, ect).
This is not an easy game to adapt to this kind of setting so credit where it's due, this is a solid implementation. My suggestions are more QOL improvements. The fact this is as smooth as it is is pretty admirable as it is! -
• Este textul acesta disponibil în sistemul de traduceri? Dacă da, a fost tradus mai recent de 24 de ore?
• Care e browserul tău?
Google Chrome v115
-
• Vă rugăm să explicați sugestia exact și concis, astfel încât să fie cât mai ușor de înțeles.
I really like the implementation, however I feel like it would be better if there was a way to have your own tableau displayed in the same area as the main map? Maybe an option for a smaller map? Right now I'm finding that I need to scroll a lot, which isn't a deal breaker, but can get tedious when it comes to checking board state/provinces/control.
Resource counters seem pretty intuitive, though again, it would be nice to have the option to double up that information on your player board to prevent scrolling up to double check who has what.
Tool tips over the different suits to remind the player what they influence would be nice too (tableau size, hand size, ect).
This is not an easy game to adapt to this kind of setting so credit where it's due, this is a solid implementation. My suggestions are more QOL improvements. The fact this is as smooth as it is is pretty admirable as it is! • Care e browserul tău?
Google Chrome v115
Raportează istoric
Having the resource counters on player board as well seems like a good idea. Will add that / make it available via preferencee.
i agree that the scrolling up and down is quite annoying.
given that showing the court "loop" only matters during movement of spies, perhaps the interface could be optimized for general use, with a different display that happens just for movement of spies.
i also agree wanting a tool tip on the favored suit indicator that reminds us the effect when a suit is favored.
Adaugă ceva la acest raport
- Alt identificator de masă / de mutare
- A rezolvat F5 problema?
- Această problemă a apărut de mai multe ori? De fiecare dată? Ocazional?
- Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
