#77554: "Improve conversion of new players not familiar with Memoir'44 gameplay"
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| # | Status | Votes | Game | Type | Title | Last update |
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Descriere detaliată
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• Te rugăm copiază/lipeşte mesajul erorii pe care îl vezi pe ecran, dacă apare vreunul.
There are scenarios that make it very hard for new players to learn to enjoy the game fully because they are unlucky to choose the scenario that is better fit for an expert player. As a common result - a new player judges the game based on their poor experience of their first play of a very tough scenario that they are ill equiped to play, let alone win and to fully enjoy the playing experience.
There are two reasons for this to happen:
1. The scenario pertains to an expansion with sophisticated rules that are not very obvious (for example, Pacific scenario rules of extra dice for Japanes infantry unit in full strength and their ability to compbat close quarters even after a 2hex move, extra unit to command for Marines rule, Commissar chip rule for Soviet scenarios - these can make a new player's experience miserable if they do not know yet what they are up against).
2. Some scenarios, even without sophisticated rules, are built to challenge expert players. A good examples are First Assualt Wave and Sidi Rezegh Airfield. These two scenarios offer very poor winning chances for allies.
A common result of a new player exposed to such scenarios, especially when playing against a much stronger and more experience opponent, is a humiliating defeat that could upset a new player very much and lead her to believe that the game is rigged and bad in general. Hence poor conversion.
On the contrary, should a new player build their experience up by playing enough games on either basic scenarios (i.e. that do not have sophisticated rules on them) or scenarios that offer a balanced win-lose ratio, they can enjoy their play more while learning the ropes and maturing to be challenged by tougher scenarios when the time comes.
Solution
Mark up tough scenarios with 'Expert Scenario' tag that can be assigned to a scenario either manually by the game moderator or based on automatic rules such as:
- The win-lose ratio is worse than for example 3:7 (3 out of 10 wins versus 7 out of 10 wins for sides).
- A scenario has sophisticated rules such as:
-- Japanese Imperial Army rules
-- Marines rules.
-- Commissar chip rules.
-- Blitz rules.
-- And so on (the list of rules affecting the tag can be configured and adjusted).
Once a scenario has an 'Expert Scenario' tag assigned to it, the following is true:
- When a player selects a scenario to play, they can see the tag and explore the meaning of it by for example clicking on info icon that explains the reason behind the tag.
- When accepting a table with a tough scenario, a new player (as defined for example as a player with less than 20 games played) is shown a warning message that reads something like this:
'Hey commander! You are about to play an expert scenario. That means that this scenario either has specific rules that enahnce gameplay or is very tough to win for one of the sides. You are still a novice player and choosing this scenario could be quite challenging for you especially against a stronger opponent and might prevent you from enjoying the play in full. Are you sure you want to continue?'
While this warning could cut down the number of games played due to scaring off some unsure players, it could also cut down on the number of poorly experienced plays and therefore increase the overall satisfaction with the game and presumably increase new players to experienced players convrsion rate. -
• Explică, te rugăm, ce ai vrut să faci, ce ai făcut, și ce s-a întâmplat
• Care e browserul tău?
Google Chrome v108
-
• Va rugam copiati/lipiti textul afisat in engleza in locul limbii dumneavoastra. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
There are scenarios that make it very hard for new players to learn to enjoy the game fully because they are unlucky to choose the scenario that is better fit for an expert player. As a common result - a new player judges the game based on their poor experience of their first play of a very tough scenario that they are ill equiped to play, let alone win and to fully enjoy the playing experience.
There are two reasons for this to happen:
1. The scenario pertains to an expansion with sophisticated rules that are not very obvious (for example, Pacific scenario rules of extra dice for Japanes infantry unit in full strength and their ability to compbat close quarters even after a 2hex move, extra unit to command for Marines rule, Commissar chip rule for Soviet scenarios - these can make a new player's experience miserable if they do not know yet what they are up against).
2. Some scenarios, even without sophisticated rules, are built to challenge expert players. A good examples are First Assualt Wave and Sidi Rezegh Airfield. These two scenarios offer very poor winning chances for allies.
A common result of a new player exposed to such scenarios, especially when playing against a much stronger and more experience opponent, is a humiliating defeat that could upset a new player very much and lead her to believe that the game is rigged and bad in general. Hence poor conversion.
On the contrary, should a new player build their experience up by playing enough games on either basic scenarios (i.e. that do not have sophisticated rules on them) or scenarios that offer a balanced win-lose ratio, they can enjoy their play more while learning the ropes and maturing to be challenged by tougher scenarios when the time comes.
Solution
Mark up tough scenarios with 'Expert Scenario' tag that can be assigned to a scenario either manually by the game moderator or based on automatic rules such as:
- The win-lose ratio is worse than for example 3:7 (3 out of 10 wins versus 7 out of 10 wins for sides).
- A scenario has sophisticated rules such as:
-- Japanese Imperial Army rules
-- Marines rules.
-- Commissar chip rules.
-- Blitz rules.
-- And so on (the list of rules affecting the tag can be configured and adjusted).
Once a scenario has an 'Expert Scenario' tag assigned to it, the following is true:
- When a player selects a scenario to play, they can see the tag and explore the meaning of it by for example clicking on info icon that explains the reason behind the tag.
- When accepting a table with a tough scenario, a new player (as defined for example as a player with less than 20 games played) is shown a warning message that reads something like this:
'Hey commander! You are about to play an expert scenario. That means that this scenario either has specific rules that enahnce gameplay or is very tough to win for one of the sides. You are still a novice player and choosing this scenario could be quite challenging for you especially against a stronger opponent and might prevent you from enjoying the play in full. Are you sure you want to continue?'
While this warning could cut down the number of games played due to scaring off some unsure players, it could also cut down on the number of poorly experienced plays and therefore increase the overall satisfaction with the game and presumably increase new players to experienced players convrsion rate. -
• Este textul acesta disponibil în sistemul de traduceri? Dacă da, a fost tradus mai recent de 24 de ore?
• Care e browserul tău?
Google Chrome v108
-
• Vă rugăm să explicați sugestia exact și concis, astfel încât să fie cât mai ușor de înțeles.
There are scenarios that make it very hard for new players to learn to enjoy the game fully because they are unlucky to choose the scenario that is better fit for an expert player. As a common result - a new player judges the game based on their poor experience of their first play of a very tough scenario that they are ill equiped to play, let alone win and to fully enjoy the playing experience.
There are two reasons for this to happen:
1. The scenario pertains to an expansion with sophisticated rules that are not very obvious (for example, Pacific scenario rules of extra dice for Japanes infantry unit in full strength and their ability to compbat close quarters even after a 2hex move, extra unit to command for Marines rule, Commissar chip rule for Soviet scenarios - these can make a new player's experience miserable if they do not know yet what they are up against).
2. Some scenarios, even without sophisticated rules, are built to challenge expert players. A good examples are First Assualt Wave and Sidi Rezegh Airfield. These two scenarios offer very poor winning chances for allies.
A common result of a new player exposed to such scenarios, especially when playing against a much stronger and more experience opponent, is a humiliating defeat that could upset a new player very much and lead her to believe that the game is rigged and bad in general. Hence poor conversion.
On the contrary, should a new player build their experience up by playing enough games on either basic scenarios (i.e. that do not have sophisticated rules on them) or scenarios that offer a balanced win-lose ratio, they can enjoy their play more while learning the ropes and maturing to be challenged by tougher scenarios when the time comes.
Solution
Mark up tough scenarios with 'Expert Scenario' tag that can be assigned to a scenario either manually by the game moderator or based on automatic rules such as:
- The win-lose ratio is worse than for example 3:7 (3 out of 10 wins versus 7 out of 10 wins for sides).
- A scenario has sophisticated rules such as:
-- Japanese Imperial Army rules
-- Marines rules.
-- Commissar chip rules.
-- Blitz rules.
-- And so on (the list of rules affecting the tag can be configured and adjusted).
Once a scenario has an 'Expert Scenario' tag assigned to it, the following is true:
- When a player selects a scenario to play, they can see the tag and explore the meaning of it by for example clicking on info icon that explains the reason behind the tag.
- When accepting a table with a tough scenario, a new player (as defined for example as a player with less than 20 games played) is shown a warning message that reads something like this:
'Hey commander! You are about to play an expert scenario. That means that this scenario either has specific rules that enahnce gameplay or is very tough to win for one of the sides. You are still a novice player and choosing this scenario could be quite challenging for you especially against a stronger opponent and might prevent you from enjoying the play in full. Are you sure you want to continue?'
While this warning could cut down the number of games played due to scaring off some unsure players, it could also cut down on the number of poorly experienced plays and therefore increase the overall satisfaction with the game and presumably increase new players to experienced players convrsion rate. • Care e browserul tău?
Google Chrome v108
-
• Ce a fost afișat pe ecran atunci când ai fost blocat (Ecran gol? O parte din interfața jocului? Mesaj de eroare?)
There are scenarios that make it very hard for new players to learn to enjoy the game fully because they are unlucky to choose the scenario that is better fit for an expert player. As a common result - a new player judges the game based on their poor experience of their first play of a very tough scenario that they are ill equiped to play, let alone win and to fully enjoy the playing experience.
There are two reasons for this to happen:
1. The scenario pertains to an expansion with sophisticated rules that are not very obvious (for example, Pacific scenario rules of extra dice for Japanes infantry unit in full strength and their ability to compbat close quarters even after a 2hex move, extra unit to command for Marines rule, Commissar chip rule for Soviet scenarios - these can make a new player's experience miserable if they do not know yet what they are up against).
2. Some scenarios, even without sophisticated rules, are built to challenge expert players. A good examples are First Assualt Wave and Sidi Rezegh Airfield. These two scenarios offer very poor winning chances for allies.
A common result of a new player exposed to such scenarios, especially when playing against a much stronger and more experience opponent, is a humiliating defeat that could upset a new player very much and lead her to believe that the game is rigged and bad in general. Hence poor conversion.
On the contrary, should a new player build their experience up by playing enough games on either basic scenarios (i.e. that do not have sophisticated rules on them) or scenarios that offer a balanced win-lose ratio, they can enjoy their play more while learning the ropes and maturing to be challenged by tougher scenarios when the time comes.
Solution
Mark up tough scenarios with 'Expert Scenario' tag that can be assigned to a scenario either manually by the game moderator or based on automatic rules such as:
- The win-lose ratio is worse than for example 3:7 (3 out of 10 wins versus 7 out of 10 wins for sides).
- A scenario has sophisticated rules such as:
-- Japanese Imperial Army rules
-- Marines rules.
-- Commissar chip rules.
-- Blitz rules.
-- And so on (the list of rules affecting the tag can be configured and adjusted).
Once a scenario has an 'Expert Scenario' tag assigned to it, the following is true:
- When a player selects a scenario to play, they can see the tag and explore the meaning of it by for example clicking on info icon that explains the reason behind the tag.
- When accepting a table with a tough scenario, a new player (as defined for example as a player with less than 20 games played) is shown a warning message that reads something like this:
'Hey commander! You are about to play an expert scenario. That means that this scenario either has specific rules that enahnce gameplay or is very tough to win for one of the sides. You are still a novice player and choosing this scenario could be quite challenging for you especially against a stronger opponent and might prevent you from enjoying the play in full. Are you sure you want to continue?'
While this warning could cut down the number of games played due to scaring off some unsure players, it could also cut down on the number of poorly experienced plays and therefore increase the overall satisfaction with the game and presumably increase new players to experienced players convrsion rate. • Care e browserul tău?
Google Chrome v108
-
• Care parte din reguli nu a fost respectată de adaptarea BGA
There are scenarios that make it very hard for new players to learn to enjoy the game fully because they are unlucky to choose the scenario that is better fit for an expert player. As a common result - a new player judges the game based on their poor experience of their first play of a very tough scenario that they are ill equiped to play, let alone win and to fully enjoy the playing experience.
There are two reasons for this to happen:
1. The scenario pertains to an expansion with sophisticated rules that are not very obvious (for example, Pacific scenario rules of extra dice for Japanes infantry unit in full strength and their ability to compbat close quarters even after a 2hex move, extra unit to command for Marines rule, Commissar chip rule for Soviet scenarios - these can make a new player's experience miserable if they do not know yet what they are up against).
2. Some scenarios, even without sophisticated rules, are built to challenge expert players. A good examples are First Assualt Wave and Sidi Rezegh Airfield. These two scenarios offer very poor winning chances for allies.
A common result of a new player exposed to such scenarios, especially when playing against a much stronger and more experience opponent, is a humiliating defeat that could upset a new player very much and lead her to believe that the game is rigged and bad in general. Hence poor conversion.
On the contrary, should a new player build their experience up by playing enough games on either basic scenarios (i.e. that do not have sophisticated rules on them) or scenarios that offer a balanced win-lose ratio, they can enjoy their play more while learning the ropes and maturing to be challenged by tougher scenarios when the time comes.
Solution
Mark up tough scenarios with 'Expert Scenario' tag that can be assigned to a scenario either manually by the game moderator or based on automatic rules such as:
- The win-lose ratio is worse than for example 3:7 (3 out of 10 wins versus 7 out of 10 wins for sides).
- A scenario has sophisticated rules such as:
-- Japanese Imperial Army rules
-- Marines rules.
-- Commissar chip rules.
-- Blitz rules.
-- And so on (the list of rules affecting the tag can be configured and adjusted).
Once a scenario has an 'Expert Scenario' tag assigned to it, the following is true:
- When a player selects a scenario to play, they can see the tag and explore the meaning of it by for example clicking on info icon that explains the reason behind the tag.
- When accepting a table with a tough scenario, a new player (as defined for example as a player with less than 20 games played) is shown a warning message that reads something like this:
'Hey commander! You are about to play an expert scenario. That means that this scenario either has specific rules that enahnce gameplay or is very tough to win for one of the sides. You are still a novice player and choosing this scenario could be quite challenging for you especially against a stronger opponent and might prevent you from enjoying the play in full. Are you sure you want to continue?'
While this warning could cut down the number of games played due to scaring off some unsure players, it could also cut down on the number of poorly experienced plays and therefore increase the overall satisfaction with the game and presumably increase new players to experienced players convrsion rate. -
• Se observă frauda când derulați reluarea? Dacă da, la a câta mutare?
• Care e browserul tău?
Google Chrome v108
-
• Care a fost acțiunea pe care ai vrut să o faci?
There are scenarios that make it very hard for new players to learn to enjoy the game fully because they are unlucky to choose the scenario that is better fit for an expert player. As a common result - a new player judges the game based on their poor experience of their first play of a very tough scenario that they are ill equiped to play, let alone win and to fully enjoy the playing experience.
There are two reasons for this to happen:
1. The scenario pertains to an expansion with sophisticated rules that are not very obvious (for example, Pacific scenario rules of extra dice for Japanes infantry unit in full strength and their ability to compbat close quarters even after a 2hex move, extra unit to command for Marines rule, Commissar chip rule for Soviet scenarios - these can make a new player's experience miserable if they do not know yet what they are up against).
2. Some scenarios, even without sophisticated rules, are built to challenge expert players. A good examples are First Assualt Wave and Sidi Rezegh Airfield. These two scenarios offer very poor winning chances for allies.
A common result of a new player exposed to such scenarios, especially when playing against a much stronger and more experience opponent, is a humiliating defeat that could upset a new player very much and lead her to believe that the game is rigged and bad in general. Hence poor conversion.
On the contrary, should a new player build their experience up by playing enough games on either basic scenarios (i.e. that do not have sophisticated rules on them) or scenarios that offer a balanced win-lose ratio, they can enjoy their play more while learning the ropes and maturing to be challenged by tougher scenarios when the time comes.
Solution
Mark up tough scenarios with 'Expert Scenario' tag that can be assigned to a scenario either manually by the game moderator or based on automatic rules such as:
- The win-lose ratio is worse than for example 3:7 (3 out of 10 wins versus 7 out of 10 wins for sides).
- A scenario has sophisticated rules such as:
-- Japanese Imperial Army rules
-- Marines rules.
-- Commissar chip rules.
-- Blitz rules.
-- And so on (the list of rules affecting the tag can be configured and adjusted).
Once a scenario has an 'Expert Scenario' tag assigned to it, the following is true:
- When a player selects a scenario to play, they can see the tag and explore the meaning of it by for example clicking on info icon that explains the reason behind the tag.
- When accepting a table with a tough scenario, a new player (as defined for example as a player with less than 20 games played) is shown a warning message that reads something like this:
'Hey commander! You are about to play an expert scenario. That means that this scenario either has specific rules that enahnce gameplay or is very tough to win for one of the sides. You are still a novice player and choosing this scenario could be quite challenging for you especially against a stronger opponent and might prevent you from enjoying the play in full. Are you sure you want to continue?'
While this warning could cut down the number of games played due to scaring off some unsure players, it could also cut down on the number of poorly experienced plays and therefore increase the overall satisfaction with the game and presumably increase new players to experienced players convrsion rate. -
• Ce ai făcut de ai produs această reacție/eroare?
-
• Ce se întâmplă atunci când vrei să faci asta (apare o eroare, un mesaj din partea jocului in partea de sus a ecranului, ...)?
• Care e browserul tău?
Google Chrome v108
-
• În ce etapă a jocului a apărut eroarea (care era instrucțiunea din acel moment) ?
There are scenarios that make it very hard for new players to learn to enjoy the game fully because they are unlucky to choose the scenario that is better fit for an expert player. As a common result - a new player judges the game based on their poor experience of their first play of a very tough scenario that they are ill equiped to play, let alone win and to fully enjoy the playing experience.
There are two reasons for this to happen:
1. The scenario pertains to an expansion with sophisticated rules that are not very obvious (for example, Pacific scenario rules of extra dice for Japanes infantry unit in full strength and their ability to compbat close quarters even after a 2hex move, extra unit to command for Marines rule, Commissar chip rule for Soviet scenarios - these can make a new player's experience miserable if they do not know yet what they are up against).
2. Some scenarios, even without sophisticated rules, are built to challenge expert players. A good examples are First Assualt Wave and Sidi Rezegh Airfield. These two scenarios offer very poor winning chances for allies.
A common result of a new player exposed to such scenarios, especially when playing against a much stronger and more experience opponent, is a humiliating defeat that could upset a new player very much and lead her to believe that the game is rigged and bad in general. Hence poor conversion.
On the contrary, should a new player build their experience up by playing enough games on either basic scenarios (i.e. that do not have sophisticated rules on them) or scenarios that offer a balanced win-lose ratio, they can enjoy their play more while learning the ropes and maturing to be challenged by tougher scenarios when the time comes.
Solution
Mark up tough scenarios with 'Expert Scenario' tag that can be assigned to a scenario either manually by the game moderator or based on automatic rules such as:
- The win-lose ratio is worse than for example 3:7 (3 out of 10 wins versus 7 out of 10 wins for sides).
- A scenario has sophisticated rules such as:
-- Japanese Imperial Army rules
-- Marines rules.
-- Commissar chip rules.
-- Blitz rules.
-- And so on (the list of rules affecting the tag can be configured and adjusted).
Once a scenario has an 'Expert Scenario' tag assigned to it, the following is true:
- When a player selects a scenario to play, they can see the tag and explore the meaning of it by for example clicking on info icon that explains the reason behind the tag.
- When accepting a table with a tough scenario, a new player (as defined for example as a player with less than 20 games played) is shown a warning message that reads something like this:
'Hey commander! You are about to play an expert scenario. That means that this scenario either has specific rules that enahnce gameplay or is very tough to win for one of the sides. You are still a novice player and choosing this scenario could be quite challenging for you especially against a stronger opponent and might prevent you from enjoying the play in full. Are you sure you want to continue?'
While this warning could cut down the number of games played due to scaring off some unsure players, it could also cut down on the number of poorly experienced plays and therefore increase the overall satisfaction with the game and presumably increase new players to experienced players convrsion rate. -
• Ce se întâmplă atunci când vrei să acționezi în joc (apare o eroare, un mesaj din partea jocului in partea de sus a ecranului, ...)?
• Care e browserul tău?
Google Chrome v108
-
• Descrieți, vă rugăm, problema de afișaj. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
There are scenarios that make it very hard for new players to learn to enjoy the game fully because they are unlucky to choose the scenario that is better fit for an expert player. As a common result - a new player judges the game based on their poor experience of their first play of a very tough scenario that they are ill equiped to play, let alone win and to fully enjoy the playing experience.
There are two reasons for this to happen:
1. The scenario pertains to an expansion with sophisticated rules that are not very obvious (for example, Pacific scenario rules of extra dice for Japanes infantry unit in full strength and their ability to compbat close quarters even after a 2hex move, extra unit to command for Marines rule, Commissar chip rule for Soviet scenarios - these can make a new player's experience miserable if they do not know yet what they are up against).
2. Some scenarios, even without sophisticated rules, are built to challenge expert players. A good examples are First Assualt Wave and Sidi Rezegh Airfield. These two scenarios offer very poor winning chances for allies.
A common result of a new player exposed to such scenarios, especially when playing against a much stronger and more experience opponent, is a humiliating defeat that could upset a new player very much and lead her to believe that the game is rigged and bad in general. Hence poor conversion.
On the contrary, should a new player build their experience up by playing enough games on either basic scenarios (i.e. that do not have sophisticated rules on them) or scenarios that offer a balanced win-lose ratio, they can enjoy their play more while learning the ropes and maturing to be challenged by tougher scenarios when the time comes.
Solution
Mark up tough scenarios with 'Expert Scenario' tag that can be assigned to a scenario either manually by the game moderator or based on automatic rules such as:
- The win-lose ratio is worse than for example 3:7 (3 out of 10 wins versus 7 out of 10 wins for sides).
- A scenario has sophisticated rules such as:
-- Japanese Imperial Army rules
-- Marines rules.
-- Commissar chip rules.
-- Blitz rules.
-- And so on (the list of rules affecting the tag can be configured and adjusted).
Once a scenario has an 'Expert Scenario' tag assigned to it, the following is true:
- When a player selects a scenario to play, they can see the tag and explore the meaning of it by for example clicking on info icon that explains the reason behind the tag.
- When accepting a table with a tough scenario, a new player (as defined for example as a player with less than 20 games played) is shown a warning message that reads something like this:
'Hey commander! You are about to play an expert scenario. That means that this scenario either has specific rules that enahnce gameplay or is very tough to win for one of the sides. You are still a novice player and choosing this scenario could be quite challenging for you especially against a stronger opponent and might prevent you from enjoying the play in full. Are you sure you want to continue?'
While this warning could cut down the number of games played due to scaring off some unsure players, it could also cut down on the number of poorly experienced plays and therefore increase the overall satisfaction with the game and presumably increase new players to experienced players convrsion rate. • Care e browserul tău?
Google Chrome v108
-
• Va rugam copiati/lipiti textul afisat in engleza in locul limbii dumneavoastra. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
There are scenarios that make it very hard for new players to learn to enjoy the game fully because they are unlucky to choose the scenario that is better fit for an expert player. As a common result - a new player judges the game based on their poor experience of their first play of a very tough scenario that they are ill equiped to play, let alone win and to fully enjoy the playing experience.
There are two reasons for this to happen:
1. The scenario pertains to an expansion with sophisticated rules that are not very obvious (for example, Pacific scenario rules of extra dice for Japanes infantry unit in full strength and their ability to compbat close quarters even after a 2hex move, extra unit to command for Marines rule, Commissar chip rule for Soviet scenarios - these can make a new player's experience miserable if they do not know yet what they are up against).
2. Some scenarios, even without sophisticated rules, are built to challenge expert players. A good examples are First Assualt Wave and Sidi Rezegh Airfield. These two scenarios offer very poor winning chances for allies.
A common result of a new player exposed to such scenarios, especially when playing against a much stronger and more experience opponent, is a humiliating defeat that could upset a new player very much and lead her to believe that the game is rigged and bad in general. Hence poor conversion.
On the contrary, should a new player build their experience up by playing enough games on either basic scenarios (i.e. that do not have sophisticated rules on them) or scenarios that offer a balanced win-lose ratio, they can enjoy their play more while learning the ropes and maturing to be challenged by tougher scenarios when the time comes.
Solution
Mark up tough scenarios with 'Expert Scenario' tag that can be assigned to a scenario either manually by the game moderator or based on automatic rules such as:
- The win-lose ratio is worse than for example 3:7 (3 out of 10 wins versus 7 out of 10 wins for sides).
- A scenario has sophisticated rules such as:
-- Japanese Imperial Army rules
-- Marines rules.
-- Commissar chip rules.
-- Blitz rules.
-- And so on (the list of rules affecting the tag can be configured and adjusted).
Once a scenario has an 'Expert Scenario' tag assigned to it, the following is true:
- When a player selects a scenario to play, they can see the tag and explore the meaning of it by for example clicking on info icon that explains the reason behind the tag.
- When accepting a table with a tough scenario, a new player (as defined for example as a player with less than 20 games played) is shown a warning message that reads something like this:
'Hey commander! You are about to play an expert scenario. That means that this scenario either has specific rules that enahnce gameplay or is very tough to win for one of the sides. You are still a novice player and choosing this scenario could be quite challenging for you especially against a stronger opponent and might prevent you from enjoying the play in full. Are you sure you want to continue?'
While this warning could cut down the number of games played due to scaring off some unsure players, it could also cut down on the number of poorly experienced plays and therefore increase the overall satisfaction with the game and presumably increase new players to experienced players convrsion rate. -
• Este textul acesta disponibil în sistemul de traduceri? Dacă da, a fost tradus mai recent de 24 de ore?
• Care e browserul tău?
Google Chrome v108
-
• Vă rugăm să explicați sugestia exact și concis, astfel încât să fie cât mai ușor de înțeles.
There are scenarios that make it very hard for new players to learn to enjoy the game fully because they are unlucky to choose the scenario that is better fit for an expert player. As a common result - a new player judges the game based on their poor experience of their first play of a very tough scenario that they are ill equiped to play, let alone win and to fully enjoy the playing experience.
There are two reasons for this to happen:
1. The scenario pertains to an expansion with sophisticated rules that are not very obvious (for example, Pacific scenario rules of extra dice for Japanes infantry unit in full strength and their ability to compbat close quarters even after a 2hex move, extra unit to command for Marines rule, Commissar chip rule for Soviet scenarios - these can make a new player's experience miserable if they do not know yet what they are up against).
2. Some scenarios, even without sophisticated rules, are built to challenge expert players. A good examples are First Assualt Wave and Sidi Rezegh Airfield. These two scenarios offer very poor winning chances for allies.
A common result of a new player exposed to such scenarios, especially when playing against a much stronger and more experience opponent, is a humiliating defeat that could upset a new player very much and lead her to believe that the game is rigged and bad in general. Hence poor conversion.
On the contrary, should a new player build their experience up by playing enough games on either basic scenarios (i.e. that do not have sophisticated rules on them) or scenarios that offer a balanced win-lose ratio, they can enjoy their play more while learning the ropes and maturing to be challenged by tougher scenarios when the time comes.
Solution
Mark up tough scenarios with 'Expert Scenario' tag that can be assigned to a scenario either manually by the game moderator or based on automatic rules such as:
- The win-lose ratio is worse than for example 3:7 (3 out of 10 wins versus 7 out of 10 wins for sides).
- A scenario has sophisticated rules such as:
-- Japanese Imperial Army rules
-- Marines rules.
-- Commissar chip rules.
-- Blitz rules.
-- And so on (the list of rules affecting the tag can be configured and adjusted).
Once a scenario has an 'Expert Scenario' tag assigned to it, the following is true:
- When a player selects a scenario to play, they can see the tag and explore the meaning of it by for example clicking on info icon that explains the reason behind the tag.
- When accepting a table with a tough scenario, a new player (as defined for example as a player with less than 20 games played) is shown a warning message that reads something like this:
'Hey commander! You are about to play an expert scenario. That means that this scenario either has specific rules that enahnce gameplay or is very tough to win for one of the sides. You are still a novice player and choosing this scenario could be quite challenging for you especially against a stronger opponent and might prevent you from enjoying the play in full. Are you sure you want to continue?'
While this warning could cut down the number of games played due to scaring off some unsure players, it could also cut down on the number of poorly experienced plays and therefore increase the overall satisfaction with the game and presumably increase new players to experienced players convrsion rate. • Care e browserul tău?
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Raportează istoric
There are two reasons for this to happen:
1. The scenario pertains to an expansion with sophisticated rules that are not very obvious (for example, Pacific scenario rules of extra dice for Japanes infantry unit in full strength and their ability to compbat close quarters even after a 2hex move, extra unit to command for Marines rule, Commissar chip rule for Soviet scenarios - these can make a new player's experience miserable if they do not know yet what they are up against).
2. Some scenarios, even without sophisticated rules, are built to challenge expert players. A good examples are First Assualt Wave and Sidi Rezegh Airfield. These two scenarios offer very poor winning chances for allies.
A common result of a new player exposed to such scenarios, especially when playing against a much stronger and more experience opponent, is a humiliating defeat that could upset a new player very much and lead her to believe that the game is rigged and bad in general. Hence poor conversion.
On the contrary, should a new player build their experience up by playing enough games on either basic scenarios (i.e. that do not have sophisticated rules on them) or scenarios that offer a balanced win-lose ratio, they can enjoy their play more while learning the ropes and maturing to be challenged by tougher scenarios when the time comes.
Solution
Mark up tough scenarios with 'Expert Scenario' tag that can be assigned to a scenario either manually by the game moderator or based on automatic rules such as:
- The win-lose ratio is worse than for example 3:7 (3 out of 10 wins versus 7 out of 10 wins for sides).
- A scenario has sophisticated rules such as:
-- Japanese Imperial Army rules
-- Marines rules.
-- Commissar chip rules.
-- Blitz rules.
-- And so on (the list of rules affecting the tag can be configured and adjusted).
Once a scenario has an 'Expert Scenario' tag assigned to it, the following is true:
- When a player selects a scenario to play, they can see the tag and explore the meaning of it by for example clicking on info icon that explains the reason behind the tag.
- When accepting a table with a tough scenario, a new player (as defined for example as a player with less than 20 games played) is shown a warning message that reads something like this:
'Hey commander! You are about to play an expert scenario. That means that this scenario either has specific rules that enahnce gameplay or is very tough to win for one of the sides. You are still a novice player and choosing this scenario could be quite challenging for you especially against a stronger opponent and might prevent you from enjoying the play in full. Are you sure you want to continue?'
While this warning could cut down the number of games played due to scaring off some unsure players, it could also cut down on the number of poorly experienced plays and therefore increase the overall satisfaction with the game and presumably increase new players to experienced players convrsion rate.
Adaugă ceva la acest raport
- Alt identificator de masă / de mutare
- A rezolvat F5 problema?
- Această problemă a apărut de mai multe ori? De fiecare dată? Ocazional?
- Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
