#70607: "Real time game clock rule violation: clock continues counting down when player has no agency"
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| # | Status | Votes | Game | Type | Title | Last update |
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Descriere detaliată
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• Te rugăm copiază/lipeşte mesajul erorii pe care îl vezi pe ecran, dacă apare vreunul.
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. -
• Explică, te rugăm, ce ai vrut să faci, ce ai făcut, și ce s-a întâmplat
i'm not sure if the clocks are logged and visible on replay
• Care e browserul tău?
Google Chrome v104
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• Va rugam copiati/lipiti textul afisat in engleza in locul limbii dumneavoastra. Daca aveti un screenshot pentru acest bug (o practica buna), puteti folosi un servise the host pentru poze la alegerea dumneavoastra (snipboard.io for example) pentru a incarca si a copia/lipi linkul aici. Este textul acesta disponibil în sistemul de traduceri? Dacă da, a fost tradus mai recent de 24 de ore?
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. • Care e browserul tău?
Google Chrome v104
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• Vă rugăm să explicați sugestia exact și concis, astfel încât să fie cât mai ușor de înțeles.
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. • Care e browserul tău?
Google Chrome v104
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• Ce a fost afișat pe ecran atunci când ai fost blocat (Ecran gol? O parte din interfața jocului? Mesaj de eroare?)
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. • Care e browserul tău?
Google Chrome v104
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• Care parte din reguli nu a fost respectată de adaptarea BGA
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. -
• Se observă frauda când derulați reluarea? Dacă da, la a câta mutare?
i'm not sure if the clocks are logged and visible on replay
• Care e browserul tău?
Google Chrome v104
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• Care a fost acțiunea pe care ai vrut să o faci?
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. -
• Ce ai făcut de ai produs această reacție/eroare?
i'm not sure if the clocks are logged and visible on replay
-
• Ce se întâmplă atunci când vrei să faci asta (apare o eroare, un mesaj din partea jocului in partea de sus a ecranului, ...)?
• Care e browserul tău?
Google Chrome v104
-
• În ce etapă a jocului a apărut eroarea (care era instrucțiunea din acel moment) ?
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. -
• Ce se întâmplă atunci când vrei să acționezi în joc (apare o eroare, un mesaj din partea jocului in partea de sus a ecranului, ...)?
i'm not sure if the clocks are logged and visible on replay
• Care e browserul tău?
Google Chrome v104
-
• Descrieți, vă rugăm, problema de afișaj. Daca aveti un screenshot pentru acest bug (o practica buna), puteti folosi un servise the host pentru poze la alegerea dumneavoastra (snipboard.io for example) pentru a incarca si a copia/lipi linkul aici.
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. • Care e browserul tău?
Google Chrome v104
-
• Va rugam copiati/lipiti textul afisat in engleza in locul limbii dumneavoastra. Daca aveti un screenshot pentru acest bug (o practica buna), puteti folosi un servise the host pentru poze la alegerea dumneavoastra (snipboard.io for example) pentru a incarca si a copia/lipi linkul aici. Este textul acesta disponibil în sistemul de traduceri? Dacă da, a fost tradus mai recent de 24 de ore?
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. • Care e browserul tău?
Google Chrome v104
-
• Vă rugăm să explicați sugestia exact și concis, astfel încât să fie cât mai ușor de înțeles.
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. • Care e browserul tău?
Google Chrome v104
Raportează istoric
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
Adaugă ceva la acest raport
- Alt identificator de masă / de mutare
- A rezolvat F5 problema?
- Această problemă a apărut de mai multe ori? De fiecare dată? Ocazional?
- Daca aveti un screenshot pentru acest bug (o practica buna), puteti folosi un servise the host pentru poze la alegerea dumneavoastra (snipboard.io for example) pentru a incarca si a copia/lipi linkul aici.
