#60693: "Correct moving rules around nyumba"
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| # | Status | Votes | Game | Type | Title | Last update |
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Descriere detaliată
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• Te rugăm copiază/lipeşte mesajul erorii pe care îl vezi pe ecran, dacă apare vreunul.
After discussion with KIBA player (thanks Andrea) the following points in the game have to be adapted to have "official" rules implemented when it comes to nyumba:
- General: If nyumba was never emptied, but has <6 seeds, it is still "in posession", even if "not functional"
- General: Nyumba can only regain functionality if done so by a move with harvest, if filled to 6 in a non-harvest move, it counts still as non-functional for the lenght of the current move
- 1st phase: if nyumba has <6 seeds but is still in posession, a move without harvest empties it
- 2nd phase: if nyumba is still in posession (independently of seed number), a move without harvest stops in it -
• Explică, te rugăm, ce ai vrut să faci, ce ai făcut, și ce s-a întâmplat
.
• Care e browserul tău?
Google Chrome v99
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• Va rugam copiati/lipiti textul afisat in engleza in locul limbii dumneavoastra. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
After discussion with KIBA player (thanks Andrea) the following points in the game have to be adapted to have "official" rules implemented when it comes to nyumba:
- General: If nyumba was never emptied, but has <6 seeds, it is still "in posession", even if "not functional"
- General: Nyumba can only regain functionality if done so by a move with harvest, if filled to 6 in a non-harvest move, it counts still as non-functional for the lenght of the current move
- 1st phase: if nyumba has <6 seeds but is still in posession, a move without harvest empties it
- 2nd phase: if nyumba is still in posession (independently of seed number), a move without harvest stops in it -
• Este textul acesta disponibil în sistemul de traduceri? Dacă da, a fost tradus mai recent de 24 de ore?
.
• Care e browserul tău?
Google Chrome v99
-
• Vă rugăm să explicați sugestia exact și concis, astfel încât să fie cât mai ușor de înțeles.
After discussion with KIBA player (thanks Andrea) the following points in the game have to be adapted to have "official" rules implemented when it comes to nyumba:
- General: If nyumba was never emptied, but has <6 seeds, it is still "in posession", even if "not functional"
- General: Nyumba can only regain functionality if done so by a move with harvest, if filled to 6 in a non-harvest move, it counts still as non-functional for the lenght of the current move
- 1st phase: if nyumba has <6 seeds but is still in posession, a move without harvest empties it
- 2nd phase: if nyumba is still in posession (independently of seed number), a move without harvest stops in it • Care e browserul tău?
Google Chrome v99
-
• Ce a fost afișat pe ecran atunci când ai fost blocat (Ecran gol? O parte din interfața jocului? Mesaj de eroare?)
After discussion with KIBA player (thanks Andrea) the following points in the game have to be adapted to have "official" rules implemented when it comes to nyumba:
- General: If nyumba was never emptied, but has <6 seeds, it is still "in posession", even if "not functional"
- General: Nyumba can only regain functionality if done so by a move with harvest, if filled to 6 in a non-harvest move, it counts still as non-functional for the lenght of the current move
- 1st phase: if nyumba has <6 seeds but is still in posession, a move without harvest empties it
- 2nd phase: if nyumba is still in posession (independently of seed number), a move without harvest stops in it • Care e browserul tău?
Google Chrome v99
-
• Care parte din reguli nu a fost respectată de adaptarea BGA
After discussion with KIBA player (thanks Andrea) the following points in the game have to be adapted to have "official" rules implemented when it comes to nyumba:
- General: If nyumba was never emptied, but has <6 seeds, it is still "in posession", even if "not functional"
- General: Nyumba can only regain functionality if done so by a move with harvest, if filled to 6 in a non-harvest move, it counts still as non-functional for the lenght of the current move
- 1st phase: if nyumba has <6 seeds but is still in posession, a move without harvest empties it
- 2nd phase: if nyumba is still in posession (independently of seed number), a move without harvest stops in it -
• Se observă frauda când derulați reluarea? Dacă da, la a câta mutare?
.
• Care e browserul tău?
Google Chrome v99
-
• Care a fost acțiunea pe care ai vrut să o faci?
After discussion with KIBA player (thanks Andrea) the following points in the game have to be adapted to have "official" rules implemented when it comes to nyumba:
- General: If nyumba was never emptied, but has <6 seeds, it is still "in posession", even if "not functional"
- General: Nyumba can only regain functionality if done so by a move with harvest, if filled to 6 in a non-harvest move, it counts still as non-functional for the lenght of the current move
- 1st phase: if nyumba has <6 seeds but is still in posession, a move without harvest empties it
- 2nd phase: if nyumba is still in posession (independently of seed number), a move without harvest stops in it -
• Ce ai făcut de ai produs această reacție/eroare?
.
-
• Ce se întâmplă atunci când vrei să faci asta (apare o eroare, un mesaj din partea jocului in partea de sus a ecranului, ...)?
• Care e browserul tău?
Google Chrome v99
-
• În ce etapă a jocului a apărut eroarea (care era instrucțiunea din acel moment) ?
After discussion with KIBA player (thanks Andrea) the following points in the game have to be adapted to have "official" rules implemented when it comes to nyumba:
- General: If nyumba was never emptied, but has <6 seeds, it is still "in posession", even if "not functional"
- General: Nyumba can only regain functionality if done so by a move with harvest, if filled to 6 in a non-harvest move, it counts still as non-functional for the lenght of the current move
- 1st phase: if nyumba has <6 seeds but is still in posession, a move without harvest empties it
- 2nd phase: if nyumba is still in posession (independently of seed number), a move without harvest stops in it -
• Ce se întâmplă atunci când vrei să acționezi în joc (apare o eroare, un mesaj din partea jocului in partea de sus a ecranului, ...)?
.
• Care e browserul tău?
Google Chrome v99
-
• Descrieți, vă rugăm, problema de afișaj. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
After discussion with KIBA player (thanks Andrea) the following points in the game have to be adapted to have "official" rules implemented when it comes to nyumba:
- General: If nyumba was never emptied, but has <6 seeds, it is still "in posession", even if "not functional"
- General: Nyumba can only regain functionality if done so by a move with harvest, if filled to 6 in a non-harvest move, it counts still as non-functional for the lenght of the current move
- 1st phase: if nyumba has <6 seeds but is still in posession, a move without harvest empties it
- 2nd phase: if nyumba is still in posession (independently of seed number), a move without harvest stops in it • Care e browserul tău?
Google Chrome v99
-
• Va rugam copiati/lipiti textul afisat in engleza in locul limbii dumneavoastra. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
After discussion with KIBA player (thanks Andrea) the following points in the game have to be adapted to have "official" rules implemented when it comes to nyumba:
- General: If nyumba was never emptied, but has <6 seeds, it is still "in posession", even if "not functional"
- General: Nyumba can only regain functionality if done so by a move with harvest, if filled to 6 in a non-harvest move, it counts still as non-functional for the lenght of the current move
- 1st phase: if nyumba has <6 seeds but is still in posession, a move without harvest empties it
- 2nd phase: if nyumba is still in posession (independently of seed number), a move without harvest stops in it -
• Este textul acesta disponibil în sistemul de traduceri? Dacă da, a fost tradus mai recent de 24 de ore?
.
• Care e browserul tău?
Google Chrome v99
-
• Vă rugăm să explicați sugestia exact și concis, astfel încât să fie cât mai ușor de înțeles.
After discussion with KIBA player (thanks Andrea) the following points in the game have to be adapted to have "official" rules implemented when it comes to nyumba:
- General: If nyumba was never emptied, but has <6 seeds, it is still "in posession", even if "not functional"
- General: Nyumba can only regain functionality if done so by a move with harvest, if filled to 6 in a non-harvest move, it counts still as non-functional for the lenght of the current move
- 1st phase: if nyumba has <6 seeds but is still in posession, a move without harvest empties it
- 2nd phase: if nyumba is still in posession (independently of seed number), a move without harvest stops in it • Care e browserul tău?
Google Chrome v99
Raportează istoric
- Rule says, that a player may not select a single-seeded pit for a move without harvest, if no longer "having" the nyumba, but if he has not lost it but it is only temporarily disabled, then this rule does not apply. This goes along with the before mentioned "in posession" state.
Adaugă ceva la acest raport
- Alt identificator de masă / de mutare
- A rezolvat F5 problema?
- Această problemă a apărut de mai multe ori? De fiecare dată? Ocazional?
- Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
