#52849: "Wrong Highlights that can induce in error and cause erroneous bug reports"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Descriere detaliată
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• Te rugăm copiază/lipeşte mesajul erorii pe care îl vezi pe ecran, dacă apare vreunul.
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
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• Explică, te rugăm, ce ai vrut să faci, ce ai făcut, și ce s-a întâmplat
• Care e browserul tău?
Google Chrome v94
-
• Va rugam copiati/lipiti textul afisat in engleza in locul limbii dumneavoastra. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
-
• Este textul acesta disponibil în sistemul de traduceri? Dacă da, a fost tradus mai recent de 24 de ore?
• Care e browserul tău?
Google Chrome v94
-
• Vă rugăm să explicați sugestia exact și concis, astfel încât să fie cât mai ușor de înțeles.
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
• Care e browserul tău?
Google Chrome v94
-
• Ce a fost afișat pe ecran atunci când ai fost blocat (Ecran gol? O parte din interfața jocului? Mesaj de eroare?)
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
• Care e browserul tău?
Google Chrome v94
-
• Care parte din reguli nu a fost respectată de adaptarea BGA
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
-
• Se observă frauda când derulați reluarea? Dacă da, la a câta mutare?
• Care e browserul tău?
Google Chrome v94
-
• Care a fost acțiunea pe care ai vrut să o faci?
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
-
• Ce ai făcut de ai produs această reacție/eroare?
-
• Ce se întâmplă atunci când vrei să faci asta (apare o eroare, un mesaj din partea jocului in partea de sus a ecranului, ...)?
• Care e browserul tău?
Google Chrome v94
-
• În ce etapă a jocului a apărut eroarea (care era instrucțiunea din acel moment) ?
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
-
• Ce se întâmplă atunci când vrei să acționezi în joc (apare o eroare, un mesaj din partea jocului in partea de sus a ecranului, ...)?
• Care e browserul tău?
Google Chrome v94
-
• Descrieți, vă rugăm, problema de afișaj. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
• Care e browserul tău?
Google Chrome v94
-
• Va rugam copiati/lipiti textul afisat in engleza in locul limbii dumneavoastra. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
-
• Este textul acesta disponibil în sistemul de traduceri? Dacă da, a fost tradus mai recent de 24 de ore?
• Care e browserul tău?
Google Chrome v94
-
• Vă rugăm să explicați sugestia exact și concis, astfel încât să fie cât mai ușor de înțeles.
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
• Care e browserul tău?
Google Chrome v94
Raportează istoric
imgur.com/a/3du5q5m
Finally understanding how to get imgur links with multiple screenshot on one page :D
Adaugă ceva la acest raport
- Alt identificator de masă / de mutare
- A rezolvat F5 problema?
- Această problemă a apărut de mai multe ori? De fiecare dată? Ocazional?
- Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
