#48221: "First play impressions"
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Dacă da, te rugăm VOTEAZĂ pentru acest raport. Rapoartele cu cele mai multe voturi au PRIORITATE!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Descriere detaliată
-
• Te rugăm copiază/lipeşte mesajul erorii pe care îl vezi pe ecran, dacă apare vreunul.
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. -
• Explică, te rugăm, ce ai vrut să faci, ce ai făcut, și ce s-a întâmplat
• Care e browserul tău?
Google Chrome v93
-
• Va rugam copiati/lipiti textul afisat in engleza in locul limbii dumneavoastra. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Este textul acesta disponibil în sistemul de traduceri? Dacă da, a fost tradus mai recent de 24 de ore?
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. • Care e browserul tău?
Google Chrome v93
-
• Vă rugăm să explicați sugestia exact și concis, astfel încât să fie cât mai ușor de înțeles.
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. • Care e browserul tău?
Google Chrome v93
-
• Ce a fost afișat pe ecran atunci când ai fost blocat (Ecran gol? O parte din interfața jocului? Mesaj de eroare?)
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. • Care e browserul tău?
Google Chrome v93
-
• Care parte din reguli nu a fost respectată de adaptarea BGA
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. -
• Se observă frauda când derulați reluarea? Dacă da, la a câta mutare?
• Care e browserul tău?
Google Chrome v93
-
• Care a fost acțiunea pe care ai vrut să o faci?
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. -
• Ce ai făcut de ai produs această reacție/eroare?
-
• Ce se întâmplă atunci când vrei să faci asta (apare o eroare, un mesaj din partea jocului in partea de sus a ecranului, ...)?
• Care e browserul tău?
Google Chrome v93
-
• În ce etapă a jocului a apărut eroarea (care era instrucțiunea din acel moment) ?
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. -
• Ce se întâmplă atunci când vrei să acționezi în joc (apare o eroare, un mesaj din partea jocului in partea de sus a ecranului, ...)?
• Care e browserul tău?
Google Chrome v93
-
• Descrieți, vă rugăm, problema de afișaj. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. • Care e browserul tău?
Google Chrome v93
-
• Va rugam copiati/lipiti textul afisat in engleza in locul limbii dumneavoastra. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Este textul acesta disponibil în sistemul de traduceri? Dacă da, a fost tradus mai recent de 24 de ore?
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. • Care e browserul tău?
Google Chrome v93
-
• Vă rugăm să explicați sugestia exact și concis, astfel încât să fie cât mai ușor de înțeles.
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. • Care e browserul tău?
Google Chrome v93
Raportează istoric
- changing '(player) decides not to sell a word' to '(player) passes' and then displaying the log when the player actually passes would be better.
- (player) chosed the value X. -> (player) rolled a choice and chose X.
- Possible stats to include: the number of words, the longest letter, average value of letters, or more.
- Replay is not working properly. Tiles are not discarded in replay.
- must sell the word -> Change 'must' to 'may' --> DONE
- Add 'Reset Word' option (which resets letter placements) --> DONE
- Add letter frequency chart and scoring chart --> DONE
- During buy phase display the price of letters combined --> DONE
- Add more dictionary options. Current dictionary is too restrictive --> Added Spanish. If you have more dictionary files, please provide me and I will add
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end) --> DONE. I'm using local files, not online lookup
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard --> The rules says that you can go to next phase, and then you can decide either to discard or to sell only one word. So the statement is ok.
- The game does not warn the last round (at least in solo mode) --> DONE
- Progress is always 0%, cannot concede --> DONE
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases? --> Added the number of letters discarded. During buy phase, it's not useful to repeat them, now you have the log player received... and the letters. During the last phase to discard up to 8, the information is hidden.
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better) --> There could be different options... _ELL can be SELL, TELL, BELL... what shall I display??
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201 --> Ok, I will
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. --> DONE
- (player) chosed the value X. -> (player) rolled a choice and chose X --> DONE
- Possible stats to include: the number of words, the longest letter, average value of letters, or more. --> DONE
- Disable Arena mode after official release --> BGA Admin didn't want to disable it
Adaugă ceva la acest raport
- Alt identificator de masă / de mutare
- A rezolvat F5 problema?
- Această problemă a apărut de mai multe ori? De fiecare dată? Ocazional?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
