#36256: "Alternative ranking than elo to avoid cheat/elite play/troubles with luck game"
Despre ce este vorba acest raport?
Ce s-a întâmplat? Te rugăm alege de mai jos
Ce s-a întâmplat? Te rugăm alege de mai jos
Verificați dacă există deja un raport privind același subiect
Dacă da, te rugăm VOTEAZĂ pentru acest raport. Rapoartele cu cele mai multe voturi au PRIORITATE!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Descriere detaliată
-
• Te rugăm copiază/lipeşte mesajul erorii pe care îl vezi pe ecran, dacă apare vreunul.
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
-
• Explică, te rugăm, ce ai vrut să faci, ce ai făcut, și ce s-a întâmplat
• Care e browserul tău?
Google Chrome v89
-
• Va rugam copiati/lipiti textul afisat in engleza in locul limbii dumneavoastra. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
-
• Este textul acesta disponibil în sistemul de traduceri? Dacă da, a fost tradus mai recent de 24 de ore?
• Care e browserul tău?
Google Chrome v89
-
• Vă rugăm să explicați sugestia exact și concis, astfel încât să fie cât mai ușor de înțeles.
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
• Care e browserul tău?
Google Chrome v89
-
• Ce a fost afișat pe ecran atunci când ai fost blocat (Ecran gol? O parte din interfața jocului? Mesaj de eroare?)
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
• Care e browserul tău?
Google Chrome v89
-
• Care parte din reguli nu a fost respectată de adaptarea BGA
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
-
• Se observă frauda când derulați reluarea? Dacă da, la a câta mutare?
• Care e browserul tău?
Google Chrome v89
-
• Care a fost acțiunea pe care ai vrut să o faci?
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
-
• Ce ai făcut de ai produs această reacție/eroare?
-
• Ce se întâmplă atunci când vrei să faci asta (apare o eroare, un mesaj din partea jocului in partea de sus a ecranului, ...)?
• Care e browserul tău?
Google Chrome v89
-
• În ce etapă a jocului a apărut eroarea (care era instrucțiunea din acel moment) ?
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
-
• Ce se întâmplă atunci când vrei să acționezi în joc (apare o eroare, un mesaj din partea jocului in partea de sus a ecranului, ...)?
• Care e browserul tău?
Google Chrome v89
-
• Descrieți, vă rugăm, problema de afișaj. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
• Care e browserul tău?
Google Chrome v89
-
• Va rugam copiati/lipiti textul afisat in engleza in locul limbii dumneavoastra. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
-
• Este textul acesta disponibil în sistemul de traduceri? Dacă da, a fost tradus mai recent de 24 de ore?
• Care e browserul tău?
Google Chrome v89
-
• Vă rugăm să explicați sugestia exact și concis, astfel încât să fie cât mai ușor de înțeles.
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
• Care e browserul tău?
Google Chrome v89
Raportează istoric
Adaugă ceva la acest raport
- Alt identificator de masă / de mutare
- A rezolvat F5 problema?
- Această problemă a apărut de mai multe ori? De fiecare dată? Ocazional?
- Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
