#34529: "Google Chrome v88"
Despre ce este vorba acest raport?
Ce s-a întâmplat? Te rugăm alege de mai jos
Ce s-a întâmplat? Te rugăm alege de mai jos
Verificați dacă există deja un raport privind același subiect
Dacă da, te rugăm VOTEAZĂ pentru acest raport. Rapoartele cu cele mai multe voturi au PRIORITATE!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Descriere detaliată
-
• Te rugăm copiază/lipeşte mesajul erorii pe care îl vezi pe ecran, dacă apare vreunul.
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! -
• Explică, te rugăm, ce ai vrut să faci, ce ai făcut, și ce s-a întâmplat
• Care e browserul tău?
Google Chrome v88
-
• Va rugam copiati/lipiti textul afisat in engleza in locul limbii dumneavoastra. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! -
• Este textul acesta disponibil în sistemul de traduceri? Dacă da, a fost tradus mai recent de 24 de ore?
• Care e browserul tău?
Google Chrome v88
-
• Vă rugăm să explicați sugestia exact și concis, astfel încât să fie cât mai ușor de înțeles.
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! • Care e browserul tău?
Google Chrome v88
-
• Ce a fost afișat pe ecran atunci când ai fost blocat (Ecran gol? O parte din interfața jocului? Mesaj de eroare?)
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! • Care e browserul tău?
Google Chrome v88
-
• Care parte din reguli nu a fost respectată de adaptarea BGA
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! -
• Se observă frauda când derulați reluarea? Dacă da, la a câta mutare?
• Care e browserul tău?
Google Chrome v88
-
• Care a fost acțiunea pe care ai vrut să o faci?
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! -
• Ce ai făcut de ai produs această reacție/eroare?
-
• Ce se întâmplă atunci când vrei să faci asta (apare o eroare, un mesaj din partea jocului in partea de sus a ecranului, ...)?
• Care e browserul tău?
Google Chrome v88
-
• În ce etapă a jocului a apărut eroarea (care era instrucțiunea din acel moment) ?
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! -
• Ce se întâmplă atunci când vrei să acționezi în joc (apare o eroare, un mesaj din partea jocului in partea de sus a ecranului, ...)?
• Care e browserul tău?
Google Chrome v88
-
• Descrieți, vă rugăm, problema de afișaj. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! • Care e browserul tău?
Google Chrome v88
-
• Va rugam copiati/lipiti textul afisat in engleza in locul limbii dumneavoastra. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! -
• Este textul acesta disponibil în sistemul de traduceri? Dacă da, a fost tradus mai recent de 24 de ore?
• Care e browserul tău?
Google Chrome v88
-
• Vă rugăm să explicați sugestia exact și concis, astfel încât să fie cât mai ușor de înțeles.
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! • Care e browserul tău?
Google Chrome v88
Raportează istoric
Adaugă ceva la acest raport
- Alt identificator de masă / de mutare
- A rezolvat F5 problema?
- Această problemă a apărut de mai multe ori? De fiecare dată? Ocazional?
- Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
