#164874: "Both players couldn't make an action"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Descriere detaliată
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• Te rugăm copiază/lipeşte mesajul erorii pe care îl vezi pe ecran, dacă apare vreunul.
The playing time did not change, and neither I nor my opponent had the opportunity to walk. It looked like the game had given the starting hand, but couldn't get to the "first move" step
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• Explică, te rugăm, ce ai vrut să faci, ce ai făcut, și ce s-a întâmplat
• Care e browserul tău?
opera
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• Va rugam copiati/lipiti textul afisat in engleza in locul limbii dumneavoastra. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
The playing time did not change, and neither I nor my opponent had the opportunity to walk. It looked like the game had given the starting hand, but couldn't get to the "first move" step
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• Este textul acesta disponibil în sistemul de traduceri? Dacă da, a fost tradus mai recent de 24 de ore?
• Care e browserul tău?
opera
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• Vă rugăm să explicați sugestia exact și concis, astfel încât să fie cât mai ușor de înțeles.
The playing time did not change, and neither I nor my opponent had the opportunity to walk. It looked like the game had given the starting hand, but couldn't get to the "first move" step
• Care e browserul tău?
opera
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• Ce a fost afișat pe ecran atunci când ai fost blocat (Ecran gol? O parte din interfața jocului? Mesaj de eroare?)
The playing time did not change, and neither I nor my opponent had the opportunity to walk. It looked like the game had given the starting hand, but couldn't get to the "first move" step
• Care e browserul tău?
opera
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• Care parte din reguli nu a fost respectată de adaptarea BGA
The playing time did not change, and neither I nor my opponent had the opportunity to walk. It looked like the game had given the starting hand, but couldn't get to the "first move" step
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• Se observă frauda când derulați reluarea? Dacă da, la a câta mutare?
• Care e browserul tău?
opera
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• Care a fost acțiunea pe care ai vrut să o faci?
The playing time did not change, and neither I nor my opponent had the opportunity to walk. It looked like the game had given the starting hand, but couldn't get to the "first move" step
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• Ce ai făcut de ai produs această reacție/eroare?
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• Ce se întâmplă atunci când vrei să faci asta (apare o eroare, un mesaj din partea jocului in partea de sus a ecranului, ...)?
• Care e browserul tău?
opera
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• În ce etapă a jocului a apărut eroarea (care era instrucțiunea din acel moment) ?
The playing time did not change, and neither I nor my opponent had the opportunity to walk. It looked like the game had given the starting hand, but couldn't get to the "first move" step
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• Ce se întâmplă atunci când vrei să acționezi în joc (apare o eroare, un mesaj din partea jocului in partea de sus a ecranului, ...)?
• Care e browserul tău?
opera
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• Descrieți, vă rugăm, problema de afișaj. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
The playing time did not change, and neither I nor my opponent had the opportunity to walk. It looked like the game had given the starting hand, but couldn't get to the "first move" step
• Care e browserul tău?
opera
-
• Va rugam copiati/lipiti textul afisat in engleza in locul limbii dumneavoastra. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
The playing time did not change, and neither I nor my opponent had the opportunity to walk. It looked like the game had given the starting hand, but couldn't get to the "first move" step
-
• Este textul acesta disponibil în sistemul de traduceri? Dacă da, a fost tradus mai recent de 24 de ore?
• Care e browserul tău?
opera
-
• Vă rugăm să explicați sugestia exact și concis, astfel încât să fie cât mai ușor de înțeles.
The playing time did not change, and neither I nor my opponent had the opportunity to walk. It looked like the game had given the starting hand, but couldn't get to the "first move" step
• Care e browserul tău?
opera
Raportează istoric
#657444093
#657444326
#657442996
The game is stacked at "stRoundSetup", type "game", from the observation in the client.
Client state is "roundSetup".
I cannot see DB.
Either
1. stacked in `stRoundSetup`.
2. not correctly handling the transition of the state in client.
The most suspicious code is here, as it does not transits the state:
github.com/giantroach/sunrisesunset/blob/v0.11/bga_src/backend/sunrisesunset.game.php#L1616
But this cannot explain why not all the game but some games this issue happens.
We cannot transit the state / cannot omit activeNextPlayer.
- I couldn't reproduce the bug.
- I don't see any system maintenance notification in developer forum.
I have no idea..
#658195969
#656991239
#658886702
#658887883
The last 2 games are not over yet by agreement. maybe it will help in some way
It also occurred to me that it might be related to a "couple of players." The thing is, if I couldn't play like that with someone, then no matter how much we tried to do it differently or at another time, we wouldn't be able to play with them.
At the same time, there are no such problems with other players.
To tell the truth, this is the first time I've encountered such a problem in my 2000 games, and I also have no idea why this might happen.
> might be related to a "couple of players." The thing is, if I couldn't play like that with someone, then no matter how much we tried to do it differently or at another time, we wouldn't be able to play with them.
This is great information. Thanks for sharing with me.
One question, this always happens before starting of the game right (before asked to discard a card)?
imgur.com/a/svuWQ7c
Here's what I found so far from the game data:
1. `active_player` is set. This means the logic passed this line of code:
github.com/giantroach/sunrisesunset/blob/v0.11/bga_src/backend/sunrisesunset.game.php#L1616
2. `gamestate.id` is `2`. This means the logic is not transited to `mulliganTurn` (id: 11). But there is no explicit code that is running in between to the line above.
3. `getGameProgression()` is called in `roundSetup` since `updateGameProgression' => true`. Though, BGA doc says it is called at the beginning of the state. (and mulliganTurn does not have updateGameProgression: true).
github.com/giantroach/sunrisesunset/blob/v0.11/bga_src/backend/states.inc.php#L68
en.doc.boardgamearena.com/Your_game_state_machine:_states.inc.php#updateGameProgression
```js
{
// abbr.
"gamestate": {
"id": 2,
"active_player": "86471067",
"args": null,
"reflexion": {
"total": {
"86471067": "86400",
"95586103": "86400"
}
},
"updateGameProgression": 0,
"name": "roundSetup",
"type": "game",
"action": "stRoundSetup",
"transitions": {
"mulliganTurn": 11
}
},
// abbr
}
```
This implies that there is a condition that `$this->activeNextPlayer();` does not transit the state.
No I haven't change any backend code (only client code but a week ago or so).
This possibly means something related to BGA flatform issue rather than this game's code.
Such as, there could have been an on-going maintenance without a downtime and somehow it caused it.
Though I there wasn't any announcement in developer forum, if it does not have a down time, they may not make an announcement.
Well, it is just a guess.
It's turn based and the turn timer is stuck at 3 days for both of us and it's been over a week or two since the game started
github.com/giantroach/sunrisesunset/issues/27
This project is based on an old BGA code, that contains deprecated code / structure.
This deprecated might be the cause of the issue.
Though it cannot explain why it happens only time to time..
It may take time, but I'll try to migrate the project with the latest one.
Adaugă ceva la acest raport
- Alt identificator de masă / de mutare
- A rezolvat F5 problema?
- Această problemă a apărut de mai multe ori? De fiecare dată? Ocazional?
- Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
