#148931: "Multiplayer point count is not respected"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Descriere detaliată
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• Te rugăm copiază/lipeşte mesajul erorii pe care îl vezi pe ecran, dacă apare vreunul.
I just checked the rules on the game publisher's website, Nerdura Games www.nerduragames.com/pentaquest .
The rules are clear and unambiguous.
I don't understand why in multiplayer the game interface counts discarded cards. In the rules, at no time is it mentioned!
This fanciful way of counting makes the game uninteresting and impossible to use in a tournament because of these too many ties, which this bug causes.
I am very surprised that the developer does not want to correct this bug already reported. (143357)
Another bug, in the multiplayer rules, when you pass your turn, you should lose a card from your army as long as there are some left (move 11)
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discarding of armies with the army itself, which alone must be counted for victory points. -
• Explică, te rugăm, ce ai vrut să faci, ce ai făcut, și ce s-a întâmplat
Move 11 and at the end
• Care e browserul tău?
Google Chrome v131
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• Va rugam copiati/lipiti textul afisat in engleza in locul limbii dumneavoastra. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
I just checked the rules on the game publisher's website, Nerdura Games www.nerduragames.com/pentaquest .
The rules are clear and unambiguous.
I don't understand why in multiplayer the game interface counts discarded cards. In the rules, at no time is it mentioned!
This fanciful way of counting makes the game uninteresting and impossible to use in a tournament because of these too many ties, which this bug causes.
I am very surprised that the developer does not want to correct this bug already reported. (143357)
Another bug, in the multiplayer rules, when you pass your turn, you should lose a card from your army as long as there are some left (move 11)
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discarding of armies with the army itself, which alone must be counted for victory points. -
• Este textul acesta disponibil în sistemul de traduceri? Dacă da, a fost tradus mai recent de 24 de ore?
Move 11 and at the end
• Care e browserul tău?
Google Chrome v131
-
• Vă rugăm să explicați sugestia exact și concis, astfel încât să fie cât mai ușor de înțeles.
I just checked the rules on the game publisher's website, Nerdura Games www.nerduragames.com/pentaquest .
The rules are clear and unambiguous.
I don't understand why in multiplayer the game interface counts discarded cards. In the rules, at no time is it mentioned!
This fanciful way of counting makes the game uninteresting and impossible to use in a tournament because of these too many ties, which this bug causes.
I am very surprised that the developer does not want to correct this bug already reported. (143357)
Another bug, in the multiplayer rules, when you pass your turn, you should lose a card from your army as long as there are some left (move 11)
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discarding of armies with the army itself, which alone must be counted for victory points. • Care e browserul tău?
Google Chrome v131
-
• Ce a fost afișat pe ecran atunci când ai fost blocat (Ecran gol? O parte din interfața jocului? Mesaj de eroare?)
I just checked the rules on the game publisher's website, Nerdura Games www.nerduragames.com/pentaquest .
The rules are clear and unambiguous.
I don't understand why in multiplayer the game interface counts discarded cards. In the rules, at no time is it mentioned!
This fanciful way of counting makes the game uninteresting and impossible to use in a tournament because of these too many ties, which this bug causes.
I am very surprised that the developer does not want to correct this bug already reported. (143357)
Another bug, in the multiplayer rules, when you pass your turn, you should lose a card from your army as long as there are some left (move 11)
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discarding of armies with the army itself, which alone must be counted for victory points. • Care e browserul tău?
Google Chrome v131
-
• Care parte din reguli nu a fost respectată de adaptarea BGA
I just checked the rules on the game publisher's website, Nerdura Games www.nerduragames.com/pentaquest .
The rules are clear and unambiguous.
I don't understand why in multiplayer the game interface counts discarded cards. In the rules, at no time is it mentioned!
This fanciful way of counting makes the game uninteresting and impossible to use in a tournament because of these too many ties, which this bug causes.
I am very surprised that the developer does not want to correct this bug already reported. (143357)
Another bug, in the multiplayer rules, when you pass your turn, you should lose a card from your army as long as there are some left (move 11)
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discarding of armies with the army itself, which alone must be counted for victory points. -
• Se observă frauda când derulați reluarea? Dacă da, la a câta mutare?
Move 11 and at the end
• Care e browserul tău?
Google Chrome v131
-
• Care a fost acțiunea pe care ai vrut să o faci?
I just checked the rules on the game publisher's website, Nerdura Games www.nerduragames.com/pentaquest .
The rules are clear and unambiguous.
I don't understand why in multiplayer the game interface counts discarded cards. In the rules, at no time is it mentioned!
This fanciful way of counting makes the game uninteresting and impossible to use in a tournament because of these too many ties, which this bug causes.
I am very surprised that the developer does not want to correct this bug already reported. (143357)
Another bug, in the multiplayer rules, when you pass your turn, you should lose a card from your army as long as there are some left (move 11)
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discarding of armies with the army itself, which alone must be counted for victory points. -
• Ce ai făcut de ai produs această reacție/eroare?
Move 11 and at the end
-
• Ce se întâmplă atunci când vrei să faci asta (apare o eroare, un mesaj din partea jocului in partea de sus a ecranului, ...)?
• Care e browserul tău?
Google Chrome v131
-
• În ce etapă a jocului a apărut eroarea (care era instrucțiunea din acel moment) ?
I just checked the rules on the game publisher's website, Nerdura Games www.nerduragames.com/pentaquest .
The rules are clear and unambiguous.
I don't understand why in multiplayer the game interface counts discarded cards. In the rules, at no time is it mentioned!
This fanciful way of counting makes the game uninteresting and impossible to use in a tournament because of these too many ties, which this bug causes.
I am very surprised that the developer does not want to correct this bug already reported. (143357)
Another bug, in the multiplayer rules, when you pass your turn, you should lose a card from your army as long as there are some left (move 11)
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discarding of armies with the army itself, which alone must be counted for victory points. -
• Ce se întâmplă atunci când vrei să acționezi în joc (apare o eroare, un mesaj din partea jocului in partea de sus a ecranului, ...)?
Move 11 and at the end
• Care e browserul tău?
Google Chrome v131
-
• Descrieți, vă rugăm, problema de afișaj. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
I just checked the rules on the game publisher's website, Nerdura Games www.nerduragames.com/pentaquest .
The rules are clear and unambiguous.
I don't understand why in multiplayer the game interface counts discarded cards. In the rules, at no time is it mentioned!
This fanciful way of counting makes the game uninteresting and impossible to use in a tournament because of these too many ties, which this bug causes.
I am very surprised that the developer does not want to correct this bug already reported. (143357)
Another bug, in the multiplayer rules, when you pass your turn, you should lose a card from your army as long as there are some left (move 11)
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discarding of armies with the army itself, which alone must be counted for victory points. • Care e browserul tău?
Google Chrome v131
-
• Va rugam copiati/lipiti textul afisat in engleza in locul limbii dumneavoastra. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
I just checked the rules on the game publisher's website, Nerdura Games www.nerduragames.com/pentaquest .
The rules are clear and unambiguous.
I don't understand why in multiplayer the game interface counts discarded cards. In the rules, at no time is it mentioned!
This fanciful way of counting makes the game uninteresting and impossible to use in a tournament because of these too many ties, which this bug causes.
I am very surprised that the developer does not want to correct this bug already reported. (143357)
Another bug, in the multiplayer rules, when you pass your turn, you should lose a card from your army as long as there are some left (move 11)
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discarding of armies with the army itself, which alone must be counted for victory points. -
• Este textul acesta disponibil în sistemul de traduceri? Dacă da, a fost tradus mai recent de 24 de ore?
Move 11 and at the end
• Care e browserul tău?
Google Chrome v131
-
• Vă rugăm să explicați sugestia exact și concis, astfel încât să fie cât mai ușor de înțeles.
I just checked the rules on the game publisher's website, Nerdura Games www.nerduragames.com/pentaquest .
The rules are clear and unambiguous.
I don't understand why in multiplayer the game interface counts discarded cards. In the rules, at no time is it mentioned!
This fanciful way of counting makes the game uninteresting and impossible to use in a tournament because of these too many ties, which this bug causes.
I am very surprised that the developer does not want to correct this bug already reported. (143357)
Another bug, in the multiplayer rules, when you pass your turn, you should lose a card from your army as long as there are some left (move 11)
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discarding of armies with the army itself, which alone must be counted for victory points. • Care e browserul tău?
Google Chrome v131
Raportează istoric
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discard of armies with the probably so-called army, which alone must be counted for victory points.
I find it damaging to leave this game in Beta without correcting this misinterpretation of the rules (for more than 3 months) when this modification is simple.
This game could have had a better evolution on BGA.
We play it in our private group, because in this case we can change the score.
Claiming that the bug could not be reproduced when it is present in each game is disrespectful to BGA users
Adaugă ceva la acest raport
- Alt identificator de masă / de mutare
- A rezolvat F5 problema?
- Această problemă a apărut de mai multe ori? De fiecare dată? Ocazional?
- Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
