#135959: "Implement "real time" ressources depletion"
Despre ce este vorba acest raport?
Ce s-a întâmplat? Te rugăm alege de mai jos
Ce s-a întâmplat? Te rugăm alege de mai jos
Verificați dacă există deja un raport privind același subiect
Dacă da, te rugăm VOTEAZĂ pentru acest raport. Rapoartele cu cele mai multe voturi au PRIORITATE!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Descriere detaliată
-
• Te rugăm copiază/lipeşte mesajul erorii pe care îl vezi pe ecran, dacă apare vreunul.
When you perform a Plant or Tend Field action, and you have multiple seeds to plant or tend, the total ressource remaining (either fert on the left side of the board, or water on the right one) is only updated once you have pressed the "finish planting" or "finish tending" button.
This surprised me much the first time I played this game, for I was waiting for the ressource to be updated after each plant or tend action.
For example if I have 2 blueberry bushes to plant and 5 Fert, presently the game lets me plant both while fert level remains 5, and goes down to 1 only once I have pressed "finish planting. I would expect fert level to go down to 3 once I have planted the first bush, THEN go down to 1 once I have planted the second. This is even worse when you have multiple seed to plant or tend which require different ressources.
That's what I call "real time" ressources depletion. Tracking ressources depletion as it is required now is not a big deal, but it would be much more pleasant to play if it was made automatically as described before. -
• Explică, te rugăm, ce ai vrut să faci, ce ai făcut, și ce s-a întâmplat
• Care e browserul tău?
Mozilla v5
-
• Va rugam copiati/lipiti textul afisat in engleza in locul limbii dumneavoastra. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
When you perform a Plant or Tend Field action, and you have multiple seeds to plant or tend, the total ressource remaining (either fert on the left side of the board, or water on the right one) is only updated once you have pressed the "finish planting" or "finish tending" button.
This surprised me much the first time I played this game, for I was waiting for the ressource to be updated after each plant or tend action.
For example if I have 2 blueberry bushes to plant and 5 Fert, presently the game lets me plant both while fert level remains 5, and goes down to 1 only once I have pressed "finish planting. I would expect fert level to go down to 3 once I have planted the first bush, THEN go down to 1 once I have planted the second. This is even worse when you have multiple seed to plant or tend which require different ressources.
That's what I call "real time" ressources depletion. Tracking ressources depletion as it is required now is not a big deal, but it would be much more pleasant to play if it was made automatically as described before. -
• Este textul acesta disponibil în sistemul de traduceri? Dacă da, a fost tradus mai recent de 24 de ore?
• Care e browserul tău?
Mozilla v5
-
• Vă rugăm să explicați sugestia exact și concis, astfel încât să fie cât mai ușor de înțeles.
When you perform a Plant or Tend Field action, and you have multiple seeds to plant or tend, the total ressource remaining (either fert on the left side of the board, or water on the right one) is only updated once you have pressed the "finish planting" or "finish tending" button.
This surprised me much the first time I played this game, for I was waiting for the ressource to be updated after each plant or tend action.
For example if I have 2 blueberry bushes to plant and 5 Fert, presently the game lets me plant both while fert level remains 5, and goes down to 1 only once I have pressed "finish planting. I would expect fert level to go down to 3 once I have planted the first bush, THEN go down to 1 once I have planted the second. This is even worse when you have multiple seed to plant or tend which require different ressources.
That's what I call "real time" ressources depletion. Tracking ressources depletion as it is required now is not a big deal, but it would be much more pleasant to play if it was made automatically as described before. • Care e browserul tău?
Mozilla v5
-
• Ce a fost afișat pe ecran atunci când ai fost blocat (Ecran gol? O parte din interfața jocului? Mesaj de eroare?)
When you perform a Plant or Tend Field action, and you have multiple seeds to plant or tend, the total ressource remaining (either fert on the left side of the board, or water on the right one) is only updated once you have pressed the "finish planting" or "finish tending" button.
This surprised me much the first time I played this game, for I was waiting for the ressource to be updated after each plant or tend action.
For example if I have 2 blueberry bushes to plant and 5 Fert, presently the game lets me plant both while fert level remains 5, and goes down to 1 only once I have pressed "finish planting. I would expect fert level to go down to 3 once I have planted the first bush, THEN go down to 1 once I have planted the second. This is even worse when you have multiple seed to plant or tend which require different ressources.
That's what I call "real time" ressources depletion. Tracking ressources depletion as it is required now is not a big deal, but it would be much more pleasant to play if it was made automatically as described before. • Care e browserul tău?
Mozilla v5
-
• Care parte din reguli nu a fost respectată de adaptarea BGA
When you perform a Plant or Tend Field action, and you have multiple seeds to plant or tend, the total ressource remaining (either fert on the left side of the board, or water on the right one) is only updated once you have pressed the "finish planting" or "finish tending" button.
This surprised me much the first time I played this game, for I was waiting for the ressource to be updated after each plant or tend action.
For example if I have 2 blueberry bushes to plant and 5 Fert, presently the game lets me plant both while fert level remains 5, and goes down to 1 only once I have pressed "finish planting. I would expect fert level to go down to 3 once I have planted the first bush, THEN go down to 1 once I have planted the second. This is even worse when you have multiple seed to plant or tend which require different ressources.
That's what I call "real time" ressources depletion. Tracking ressources depletion as it is required now is not a big deal, but it would be much more pleasant to play if it was made automatically as described before. -
• Se observă frauda când derulați reluarea? Dacă da, la a câta mutare?
• Care e browserul tău?
Mozilla v5
-
• Care a fost acțiunea pe care ai vrut să o faci?
When you perform a Plant or Tend Field action, and you have multiple seeds to plant or tend, the total ressource remaining (either fert on the left side of the board, or water on the right one) is only updated once you have pressed the "finish planting" or "finish tending" button.
This surprised me much the first time I played this game, for I was waiting for the ressource to be updated after each plant or tend action.
For example if I have 2 blueberry bushes to plant and 5 Fert, presently the game lets me plant both while fert level remains 5, and goes down to 1 only once I have pressed "finish planting. I would expect fert level to go down to 3 once I have planted the first bush, THEN go down to 1 once I have planted the second. This is even worse when you have multiple seed to plant or tend which require different ressources.
That's what I call "real time" ressources depletion. Tracking ressources depletion as it is required now is not a big deal, but it would be much more pleasant to play if it was made automatically as described before. -
• Ce ai făcut de ai produs această reacție/eroare?
-
• Ce se întâmplă atunci când vrei să faci asta (apare o eroare, un mesaj din partea jocului in partea de sus a ecranului, ...)?
• Care e browserul tău?
Mozilla v5
-
• În ce etapă a jocului a apărut eroarea (care era instrucțiunea din acel moment) ?
When you perform a Plant or Tend Field action, and you have multiple seeds to plant or tend, the total ressource remaining (either fert on the left side of the board, or water on the right one) is only updated once you have pressed the "finish planting" or "finish tending" button.
This surprised me much the first time I played this game, for I was waiting for the ressource to be updated after each plant or tend action.
For example if I have 2 blueberry bushes to plant and 5 Fert, presently the game lets me plant both while fert level remains 5, and goes down to 1 only once I have pressed "finish planting. I would expect fert level to go down to 3 once I have planted the first bush, THEN go down to 1 once I have planted the second. This is even worse when you have multiple seed to plant or tend which require different ressources.
That's what I call "real time" ressources depletion. Tracking ressources depletion as it is required now is not a big deal, but it would be much more pleasant to play if it was made automatically as described before. -
• Ce se întâmplă atunci când vrei să acționezi în joc (apare o eroare, un mesaj din partea jocului in partea de sus a ecranului, ...)?
• Care e browserul tău?
Mozilla v5
-
• Descrieți, vă rugăm, problema de afișaj. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
When you perform a Plant or Tend Field action, and you have multiple seeds to plant or tend, the total ressource remaining (either fert on the left side of the board, or water on the right one) is only updated once you have pressed the "finish planting" or "finish tending" button.
This surprised me much the first time I played this game, for I was waiting for the ressource to be updated after each plant or tend action.
For example if I have 2 blueberry bushes to plant and 5 Fert, presently the game lets me plant both while fert level remains 5, and goes down to 1 only once I have pressed "finish planting. I would expect fert level to go down to 3 once I have planted the first bush, THEN go down to 1 once I have planted the second. This is even worse when you have multiple seed to plant or tend which require different ressources.
That's what I call "real time" ressources depletion. Tracking ressources depletion as it is required now is not a big deal, but it would be much more pleasant to play if it was made automatically as described before. • Care e browserul tău?
Mozilla v5
-
• Va rugam copiati/lipiti textul afisat in engleza in locul limbii dumneavoastra. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
When you perform a Plant or Tend Field action, and you have multiple seeds to plant or tend, the total ressource remaining (either fert on the left side of the board, or water on the right one) is only updated once you have pressed the "finish planting" or "finish tending" button.
This surprised me much the first time I played this game, for I was waiting for the ressource to be updated after each plant or tend action.
For example if I have 2 blueberry bushes to plant and 5 Fert, presently the game lets me plant both while fert level remains 5, and goes down to 1 only once I have pressed "finish planting. I would expect fert level to go down to 3 once I have planted the first bush, THEN go down to 1 once I have planted the second. This is even worse when you have multiple seed to plant or tend which require different ressources.
That's what I call "real time" ressources depletion. Tracking ressources depletion as it is required now is not a big deal, but it would be much more pleasant to play if it was made automatically as described before. -
• Este textul acesta disponibil în sistemul de traduceri? Dacă da, a fost tradus mai recent de 24 de ore?
• Care e browserul tău?
Mozilla v5
-
• Vă rugăm să explicați sugestia exact și concis, astfel încât să fie cât mai ușor de înțeles.
When you perform a Plant or Tend Field action, and you have multiple seeds to plant or tend, the total ressource remaining (either fert on the left side of the board, or water on the right one) is only updated once you have pressed the "finish planting" or "finish tending" button.
This surprised me much the first time I played this game, for I was waiting for the ressource to be updated after each plant or tend action.
For example if I have 2 blueberry bushes to plant and 5 Fert, presently the game lets me plant both while fert level remains 5, and goes down to 1 only once I have pressed "finish planting. I would expect fert level to go down to 3 once I have planted the first bush, THEN go down to 1 once I have planted the second. This is even worse when you have multiple seed to plant or tend which require different ressources.
That's what I call "real time" ressources depletion. Tracking ressources depletion as it is required now is not a big deal, but it would be much more pleasant to play if it was made automatically as described before. • Care e browserul tău?
Mozilla v5
Raportează istoric
Adaugă ceva la acest raport
- Alt identificator de masă / de mutare
- A rezolvat F5 problema?
- Această problemă a apărut de mai multe ori? De fiecare dată? Ocazional?
- Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
