#104614: "Allow temporary seat to persist until movement"
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| # | Status | Votes | Game | Type | Title | Last update |
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Descriere detaliată
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• Te rugăm copiază/lipeşte mesajul erorii pe care îl vezi pe ecran, dacă apare vreunul.
The temporary seat is a one-time extra passenger load, which means it disappears as soon as any of your passengers are deplaned. However, it also disappears even if you deplane a passenger at your starting position. This can be very frustrating if you accidentally clicked on the wrong passenger and would of course not be an issue in the physical game. It would be great if the temporary seat could persist until "takeoff", which is to say until your first movement.
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• Explică, te rugăm, ce ai vrut să faci, ce ai făcut, și ce s-a întâmplat
• Care e browserul tău?
Google Chrome v119
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• Va rugam copiati/lipiti textul afisat in engleza in locul limbii dumneavoastra. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
The temporary seat is a one-time extra passenger load, which means it disappears as soon as any of your passengers are deplaned. However, it also disappears even if you deplane a passenger at your starting position. This can be very frustrating if you accidentally clicked on the wrong passenger and would of course not be an issue in the physical game. It would be great if the temporary seat could persist until "takeoff", which is to say until your first movement.
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• Este textul acesta disponibil în sistemul de traduceri? Dacă da, a fost tradus mai recent de 24 de ore?
• Care e browserul tău?
Google Chrome v119
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• Vă rugăm să explicați sugestia exact și concis, astfel încât să fie cât mai ușor de înțeles.
The temporary seat is a one-time extra passenger load, which means it disappears as soon as any of your passengers are deplaned. However, it also disappears even if you deplane a passenger at your starting position. This can be very frustrating if you accidentally clicked on the wrong passenger and would of course not be an issue in the physical game. It would be great if the temporary seat could persist until "takeoff", which is to say until your first movement.
• Care e browserul tău?
Google Chrome v119
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• Ce a fost afișat pe ecran atunci când ai fost blocat (Ecran gol? O parte din interfața jocului? Mesaj de eroare?)
The temporary seat is a one-time extra passenger load, which means it disappears as soon as any of your passengers are deplaned. However, it also disappears even if you deplane a passenger at your starting position. This can be very frustrating if you accidentally clicked on the wrong passenger and would of course not be an issue in the physical game. It would be great if the temporary seat could persist until "takeoff", which is to say until your first movement.
• Care e browserul tău?
Google Chrome v119
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• Care parte din reguli nu a fost respectată de adaptarea BGA
The temporary seat is a one-time extra passenger load, which means it disappears as soon as any of your passengers are deplaned. However, it also disappears even if you deplane a passenger at your starting position. This can be very frustrating if you accidentally clicked on the wrong passenger and would of course not be an issue in the physical game. It would be great if the temporary seat could persist until "takeoff", which is to say until your first movement.
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• Se observă frauda când derulați reluarea? Dacă da, la a câta mutare?
• Care e browserul tău?
Google Chrome v119
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• Care a fost acțiunea pe care ai vrut să o faci?
The temporary seat is a one-time extra passenger load, which means it disappears as soon as any of your passengers are deplaned. However, it also disappears even if you deplane a passenger at your starting position. This can be very frustrating if you accidentally clicked on the wrong passenger and would of course not be an issue in the physical game. It would be great if the temporary seat could persist until "takeoff", which is to say until your first movement.
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• Ce ai făcut de ai produs această reacție/eroare?
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• Ce se întâmplă atunci când vrei să faci asta (apare o eroare, un mesaj din partea jocului in partea de sus a ecranului, ...)?
• Care e browserul tău?
Google Chrome v119
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• În ce etapă a jocului a apărut eroarea (care era instrucțiunea din acel moment) ?
The temporary seat is a one-time extra passenger load, which means it disappears as soon as any of your passengers are deplaned. However, it also disappears even if you deplane a passenger at your starting position. This can be very frustrating if you accidentally clicked on the wrong passenger and would of course not be an issue in the physical game. It would be great if the temporary seat could persist until "takeoff", which is to say until your first movement.
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• Ce se întâmplă atunci când vrei să acționezi în joc (apare o eroare, un mesaj din partea jocului in partea de sus a ecranului, ...)?
• Care e browserul tău?
Google Chrome v119
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• Descrieți, vă rugăm, problema de afișaj. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
The temporary seat is a one-time extra passenger load, which means it disappears as soon as any of your passengers are deplaned. However, it also disappears even if you deplane a passenger at your starting position. This can be very frustrating if you accidentally clicked on the wrong passenger and would of course not be an issue in the physical game. It would be great if the temporary seat could persist until "takeoff", which is to say until your first movement.
• Care e browserul tău?
Google Chrome v119
-
• Va rugam copiati/lipiti textul afisat in engleza in locul limbii dumneavoastra. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
The temporary seat is a one-time extra passenger load, which means it disappears as soon as any of your passengers are deplaned. However, it also disappears even if you deplane a passenger at your starting position. This can be very frustrating if you accidentally clicked on the wrong passenger and would of course not be an issue in the physical game. It would be great if the temporary seat could persist until "takeoff", which is to say until your first movement.
-
• Este textul acesta disponibil în sistemul de traduceri? Dacă da, a fost tradus mai recent de 24 de ore?
• Care e browserul tău?
Google Chrome v119
-
• Vă rugăm să explicați sugestia exact și concis, astfel încât să fie cât mai ușor de înțeles.
The temporary seat is a one-time extra passenger load, which means it disappears as soon as any of your passengers are deplaned. However, it also disappears even if you deplane a passenger at your starting position. This can be very frustrating if you accidentally clicked on the wrong passenger and would of course not be an issue in the physical game. It would be great if the temporary seat could persist until "takeoff", which is to say until your first movement.
• Care e browserul tău?
Google Chrome v119
Raportează istoric
We expected the BGA implementation to honor this rule when we swapped passengers between planes at an airport (without moving) in order to return an unintentionally-purchased temporary seat token. We did not expect the log to say: "Beaver614 recovers Temporary Seat".
Table #535044036, Move #283
A better usability fix would be to launch a confirmation dialog whenever a player holding a temporary seat token and having a full airplane attempts to drop off a passenger at an airport that is not that passenger's destination.
And it would be more accurate for the UI to either remove or strikethrough the "Temp seat" chip in the player card area as soon as the token has been spent (which happens at boarding time).
The temp seat chip becomes translucent when it's "pending" -- meaning it has been consumed, but the above-described flexibility for misclicks is active. At this point, you've loaded an extra passenger into the seat, but you could change your mind if you so wish. This flexibility ends -- your decision to use the temp seat becomes permanent -- when you either move or when the round ends, at which point the temp speed chip is removed from the UI.
As a developer, you should not change game mechanics for UX purposes.
Instead, why not communicate these helpful nudges by using confirmation popups?
Adaugă ceva la acest raport
- Alt identificator de masă / de mutare
- A rezolvat F5 problema?
- Această problemă a apărut de mai multe ori? De fiecare dată? Ocazional?
- Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
