#103028: "Hadrian's Wall Screen Sizing Needs Fix, adjusting, scaling for PC and Firefox- Major Problem"
Despre ce este vorba acest raport?
Ce s-a întâmplat? Te rugăm alege de mai jos
Ce s-a întâmplat? Te rugăm alege de mai jos
Verificați dacă există deja un raport privind același subiect
Dacă da, te rugăm VOTEAZĂ pentru acest raport. Rapoartele cu cele mai multe voturi au PRIORITATE!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Descriere detaliată
-
• Te rugăm copiază/lipeşte mesajul erorii pe care îl vezi pe ecran, dacă apare vreunul.
Visibility is a major problem.
Hadrian's Wall is a nice game but the screen sizing of this on both PC and Mobile devices needs some User Interface Serious consideration. On the PC, too much screen real estate is lost to the URL bar, and "1 Table is waiting for you" banner. Player panels on right make width resizing of the boards skewed having to either scroll down or zoom out. Slight zoom in's push the boards under neath each other and is just unplayable that way. Zooming out works the best but then the text is too small and there isn't enough tool tips. I have a 27 inch monitor and played on 1920x1080 resolution.
On Mobile, while you have to scroll, it's not painfully unbearable like the PC version but there are no tool tips, no undo buttons for "fat finger" situations, and is unforgivable. I felt the screen was more comfortable to the eye on mobile but is only playable on the computer. We tested browsers, Firefox, Chrome, and Valdera browsers.
On PC, it would have been preferred to pop out the screens so we can use double screen to play. I had a single monitor and brought out a 40" TV to play but it just didn't help. Mobile, not sure what to suggest. The internal game zoom feature was not helpful. Pinch squeeze zoom work better on mobile. cntrl + scroll worked better in PC browser.
Something needs to be done about screen real estate and sizing and scaling. -
• Explică, te rugăm, ce ai vrut să faci, ce ai făcut, și ce s-a întâmplat
• Care e browserul tău?
Mozilla v5
-
• Va rugam copiati/lipiti textul afisat in engleza in locul limbii dumneavoastra. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
Visibility is a major problem.
Hadrian's Wall is a nice game but the screen sizing of this on both PC and Mobile devices needs some User Interface Serious consideration. On the PC, too much screen real estate is lost to the URL bar, and "1 Table is waiting for you" banner. Player panels on right make width resizing of the boards skewed having to either scroll down or zoom out. Slight zoom in's push the boards under neath each other and is just unplayable that way. Zooming out works the best but then the text is too small and there isn't enough tool tips. I have a 27 inch monitor and played on 1920x1080 resolution.
On Mobile, while you have to scroll, it's not painfully unbearable like the PC version but there are no tool tips, no undo buttons for "fat finger" situations, and is unforgivable. I felt the screen was more comfortable to the eye on mobile but is only playable on the computer. We tested browsers, Firefox, Chrome, and Valdera browsers.
On PC, it would have been preferred to pop out the screens so we can use double screen to play. I had a single monitor and brought out a 40" TV to play but it just didn't help. Mobile, not sure what to suggest. The internal game zoom feature was not helpful. Pinch squeeze zoom work better on mobile. cntrl + scroll worked better in PC browser.
Something needs to be done about screen real estate and sizing and scaling. -
• Este textul acesta disponibil în sistemul de traduceri? Dacă da, a fost tradus mai recent de 24 de ore?
• Care e browserul tău?
Mozilla v5
-
• Vă rugăm să explicați sugestia exact și concis, astfel încât să fie cât mai ușor de înțeles.
Visibility is a major problem.
Hadrian's Wall is a nice game but the screen sizing of this on both PC and Mobile devices needs some User Interface Serious consideration. On the PC, too much screen real estate is lost to the URL bar, and "1 Table is waiting for you" banner. Player panels on right make width resizing of the boards skewed having to either scroll down or zoom out. Slight zoom in's push the boards under neath each other and is just unplayable that way. Zooming out works the best but then the text is too small and there isn't enough tool tips. I have a 27 inch monitor and played on 1920x1080 resolution.
On Mobile, while you have to scroll, it's not painfully unbearable like the PC version but there are no tool tips, no undo buttons for "fat finger" situations, and is unforgivable. I felt the screen was more comfortable to the eye on mobile but is only playable on the computer. We tested browsers, Firefox, Chrome, and Valdera browsers.
On PC, it would have been preferred to pop out the screens so we can use double screen to play. I had a single monitor and brought out a 40" TV to play but it just didn't help. Mobile, not sure what to suggest. The internal game zoom feature was not helpful. Pinch squeeze zoom work better on mobile. cntrl + scroll worked better in PC browser.
Something needs to be done about screen real estate and sizing and scaling. • Care e browserul tău?
Mozilla v5
-
• Ce a fost afișat pe ecran atunci când ai fost blocat (Ecran gol? O parte din interfața jocului? Mesaj de eroare?)
Visibility is a major problem.
Hadrian's Wall is a nice game but the screen sizing of this on both PC and Mobile devices needs some User Interface Serious consideration. On the PC, too much screen real estate is lost to the URL bar, and "1 Table is waiting for you" banner. Player panels on right make width resizing of the boards skewed having to either scroll down or zoom out. Slight zoom in's push the boards under neath each other and is just unplayable that way. Zooming out works the best but then the text is too small and there isn't enough tool tips. I have a 27 inch monitor and played on 1920x1080 resolution.
On Mobile, while you have to scroll, it's not painfully unbearable like the PC version but there are no tool tips, no undo buttons for "fat finger" situations, and is unforgivable. I felt the screen was more comfortable to the eye on mobile but is only playable on the computer. We tested browsers, Firefox, Chrome, and Valdera browsers.
On PC, it would have been preferred to pop out the screens so we can use double screen to play. I had a single monitor and brought out a 40" TV to play but it just didn't help. Mobile, not sure what to suggest. The internal game zoom feature was not helpful. Pinch squeeze zoom work better on mobile. cntrl + scroll worked better in PC browser.
Something needs to be done about screen real estate and sizing and scaling. • Care e browserul tău?
Mozilla v5
-
• Care parte din reguli nu a fost respectată de adaptarea BGA
Visibility is a major problem.
Hadrian's Wall is a nice game but the screen sizing of this on both PC and Mobile devices needs some User Interface Serious consideration. On the PC, too much screen real estate is lost to the URL bar, and "1 Table is waiting for you" banner. Player panels on right make width resizing of the boards skewed having to either scroll down or zoom out. Slight zoom in's push the boards under neath each other and is just unplayable that way. Zooming out works the best but then the text is too small and there isn't enough tool tips. I have a 27 inch monitor and played on 1920x1080 resolution.
On Mobile, while you have to scroll, it's not painfully unbearable like the PC version but there are no tool tips, no undo buttons for "fat finger" situations, and is unforgivable. I felt the screen was more comfortable to the eye on mobile but is only playable on the computer. We tested browsers, Firefox, Chrome, and Valdera browsers.
On PC, it would have been preferred to pop out the screens so we can use double screen to play. I had a single monitor and brought out a 40" TV to play but it just didn't help. Mobile, not sure what to suggest. The internal game zoom feature was not helpful. Pinch squeeze zoom work better on mobile. cntrl + scroll worked better in PC browser.
Something needs to be done about screen real estate and sizing and scaling. -
• Se observă frauda când derulați reluarea? Dacă da, la a câta mutare?
• Care e browserul tău?
Mozilla v5
-
• Care a fost acțiunea pe care ai vrut să o faci?
Visibility is a major problem.
Hadrian's Wall is a nice game but the screen sizing of this on both PC and Mobile devices needs some User Interface Serious consideration. On the PC, too much screen real estate is lost to the URL bar, and "1 Table is waiting for you" banner. Player panels on right make width resizing of the boards skewed having to either scroll down or zoom out. Slight zoom in's push the boards under neath each other and is just unplayable that way. Zooming out works the best but then the text is too small and there isn't enough tool tips. I have a 27 inch monitor and played on 1920x1080 resolution.
On Mobile, while you have to scroll, it's not painfully unbearable like the PC version but there are no tool tips, no undo buttons for "fat finger" situations, and is unforgivable. I felt the screen was more comfortable to the eye on mobile but is only playable on the computer. We tested browsers, Firefox, Chrome, and Valdera browsers.
On PC, it would have been preferred to pop out the screens so we can use double screen to play. I had a single monitor and brought out a 40" TV to play but it just didn't help. Mobile, not sure what to suggest. The internal game zoom feature was not helpful. Pinch squeeze zoom work better on mobile. cntrl + scroll worked better in PC browser.
Something needs to be done about screen real estate and sizing and scaling. -
• Ce ai făcut de ai produs această reacție/eroare?
-
• Ce se întâmplă atunci când vrei să faci asta (apare o eroare, un mesaj din partea jocului in partea de sus a ecranului, ...)?
• Care e browserul tău?
Mozilla v5
-
• În ce etapă a jocului a apărut eroarea (care era instrucțiunea din acel moment) ?
Visibility is a major problem.
Hadrian's Wall is a nice game but the screen sizing of this on both PC and Mobile devices needs some User Interface Serious consideration. On the PC, too much screen real estate is lost to the URL bar, and "1 Table is waiting for you" banner. Player panels on right make width resizing of the boards skewed having to either scroll down or zoom out. Slight zoom in's push the boards under neath each other and is just unplayable that way. Zooming out works the best but then the text is too small and there isn't enough tool tips. I have a 27 inch monitor and played on 1920x1080 resolution.
On Mobile, while you have to scroll, it's not painfully unbearable like the PC version but there are no tool tips, no undo buttons for "fat finger" situations, and is unforgivable. I felt the screen was more comfortable to the eye on mobile but is only playable on the computer. We tested browsers, Firefox, Chrome, and Valdera browsers.
On PC, it would have been preferred to pop out the screens so we can use double screen to play. I had a single monitor and brought out a 40" TV to play but it just didn't help. Mobile, not sure what to suggest. The internal game zoom feature was not helpful. Pinch squeeze zoom work better on mobile. cntrl + scroll worked better in PC browser.
Something needs to be done about screen real estate and sizing and scaling. -
• Ce se întâmplă atunci când vrei să acționezi în joc (apare o eroare, un mesaj din partea jocului in partea de sus a ecranului, ...)?
• Care e browserul tău?
Mozilla v5
-
• Descrieți, vă rugăm, problema de afișaj. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
Visibility is a major problem.
Hadrian's Wall is a nice game but the screen sizing of this on both PC and Mobile devices needs some User Interface Serious consideration. On the PC, too much screen real estate is lost to the URL bar, and "1 Table is waiting for you" banner. Player panels on right make width resizing of the boards skewed having to either scroll down or zoom out. Slight zoom in's push the boards under neath each other and is just unplayable that way. Zooming out works the best but then the text is too small and there isn't enough tool tips. I have a 27 inch monitor and played on 1920x1080 resolution.
On Mobile, while you have to scroll, it's not painfully unbearable like the PC version but there are no tool tips, no undo buttons for "fat finger" situations, and is unforgivable. I felt the screen was more comfortable to the eye on mobile but is only playable on the computer. We tested browsers, Firefox, Chrome, and Valdera browsers.
On PC, it would have been preferred to pop out the screens so we can use double screen to play. I had a single monitor and brought out a 40" TV to play but it just didn't help. Mobile, not sure what to suggest. The internal game zoom feature was not helpful. Pinch squeeze zoom work better on mobile. cntrl + scroll worked better in PC browser.
Something needs to be done about screen real estate and sizing and scaling. • Care e browserul tău?
Mozilla v5
-
• Va rugam copiati/lipiti textul afisat in engleza in locul limbii dumneavoastra. Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
Visibility is a major problem.
Hadrian's Wall is a nice game but the screen sizing of this on both PC and Mobile devices needs some User Interface Serious consideration. On the PC, too much screen real estate is lost to the URL bar, and "1 Table is waiting for you" banner. Player panels on right make width resizing of the boards skewed having to either scroll down or zoom out. Slight zoom in's push the boards under neath each other and is just unplayable that way. Zooming out works the best but then the text is too small and there isn't enough tool tips. I have a 27 inch monitor and played on 1920x1080 resolution.
On Mobile, while you have to scroll, it's not painfully unbearable like the PC version but there are no tool tips, no undo buttons for "fat finger" situations, and is unforgivable. I felt the screen was more comfortable to the eye on mobile but is only playable on the computer. We tested browsers, Firefox, Chrome, and Valdera browsers.
On PC, it would have been preferred to pop out the screens so we can use double screen to play. I had a single monitor and brought out a 40" TV to play but it just didn't help. Mobile, not sure what to suggest. The internal game zoom feature was not helpful. Pinch squeeze zoom work better on mobile. cntrl + scroll worked better in PC browser.
Something needs to be done about screen real estate and sizing and scaling. -
• Este textul acesta disponibil în sistemul de traduceri? Dacă da, a fost tradus mai recent de 24 de ore?
• Care e browserul tău?
Mozilla v5
-
• Vă rugăm să explicați sugestia exact și concis, astfel încât să fie cât mai ușor de înțeles.
Visibility is a major problem.
Hadrian's Wall is a nice game but the screen sizing of this on both PC and Mobile devices needs some User Interface Serious consideration. On the PC, too much screen real estate is lost to the URL bar, and "1 Table is waiting for you" banner. Player panels on right make width resizing of the boards skewed having to either scroll down or zoom out. Slight zoom in's push the boards under neath each other and is just unplayable that way. Zooming out works the best but then the text is too small and there isn't enough tool tips. I have a 27 inch monitor and played on 1920x1080 resolution.
On Mobile, while you have to scroll, it's not painfully unbearable like the PC version but there are no tool tips, no undo buttons for "fat finger" situations, and is unforgivable. I felt the screen was more comfortable to the eye on mobile but is only playable on the computer. We tested browsers, Firefox, Chrome, and Valdera browsers.
On PC, it would have been preferred to pop out the screens so we can use double screen to play. I had a single monitor and brought out a 40" TV to play but it just didn't help. Mobile, not sure what to suggest. The internal game zoom feature was not helpful. Pinch squeeze zoom work better on mobile. cntrl + scroll worked better in PC browser.
Something needs to be done about screen real estate and sizing and scaling. • Care e browserul tău?
Mozilla v5
Raportează istoric
Firefox 1920 x 1080 resolution at 80%, 100% and 150% scales
imgur.com/7Mn5wwr
imgur.com/Rc2wUtG
imgur.com/EPbyRQY
Samsung S10 Phone screen
imgur.com/58LECl2
imgur.com/A62Grvk
Please repost your bug repost in the right place.
Adaugă ceva la acest raport
- Alt identificator de masă / de mutare
- A rezolvat F5 problema?
- Această problemă a apărut de mai multe ori? De fiecare dată? Ocazional?
- Dacă ai o captură de ecran cu acest bug (ceea ce îți sugerăm), poți folosi Imgur.com pentru încărcarea imaginii și pentru a pune link-ul aici.
